Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - CommissarRed

Pages: [1]
1
Bugs & Tech Support / Re: *THE NEW* If your game crashes - Post here
« on: January 30, 2010, 11:21:11 PM »
Okay guys. I played a couple matches yesterday, before patches 1.2 and 1.3 were applied. It ran fine for a few games. Then I tried to run a map on Stalingrad, and it didn't load. It loaded the game about 2/3 of the way, then froze. Waited 15 minutes, nothing. I've tried uninstalling and reinstalling, same thing, only now it's ANY map. It just will not load. Here's all my info.

[aeva]
Code: [Select]
System Information
------------------
Time of this report: 1/30/2010, 14:11:55
       Machine name: COMMISSARRED-PC
   Operating System: Windows Vistaâ„¢ Home Basic (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.090803-2339)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.               
       System Model: Dell DM061                   
               BIOS: Phoenix ROM BIOS PLUS Version 1.10 2.2.1
          Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs), ~3.0GHz
             Memory: 2046MB RAM
          Page File: 1201MB used, 3131MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
     DxDiag Version: 7.00.6002.18107 32bit Unicode
--------------------------------------------------------
[/aeva]
Warnings.log
[aeva]
Code: [Select]
14:00:25.76   2 Logical Processors detected
14:00:25.76   Multithreading Enabled
14:00:25.76   THREAD: Hyper-Threading Technology is available.
14:00:25.76   THREAD: Logical Processors Per Package: 2
14:00:25.76   THREAD: OS Affinity ID: 0x00000001, APIC ID: 0 PHY ID: 0, LOG ID: 0
14:00:25.76   THREAD: OS Affinity ID: 0x00000002, APIC ID: 1 PHY ID: 0, LOG ID: 1
14:00:25.76   THREAD: Processors with Hyper-Threading Technology enabled was detected.
14:00:25.76   XTHREAD: Detected 1 core(s) with 2 hardware thread(s)
14:00:25.76   XTHREAD: Main thread now used as XThread 0
14:00:25.76   XTHREAD: Spawned thread on processor 1
14:00:25.76   MATHBOX -- Version=6, Cpu=Intel Pentium 4:f=15,m=6, Mode=SSE
14:00:25.76   GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
14:00:25.78   MOD -- Mounting EF_DLC1, 1.0
14:00:25.78   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:00:25.78   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:00:25.79   MOD -- Mounting EF_DLC2, 1.0
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:00:25.79   MOD -- Mounting EF_DLC3, 1.0
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\DataArtLow\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:00:25.79   MOD -- Mounting EF_OPS, 1.0
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:00:25.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:00:25.79   MOD -- Mounting Eastern_Front, 1.0
14:00:25.80   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:00:25.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:00:25.80   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:00:25.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
14:00:25.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\WW2\Data\'
14:00:25.81   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
14:00:25.81   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Data\'
14:00:26.10   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\DataArtLow\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:00:26.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:00:26.22   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:00:26.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:00:26.24   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:00:26.24   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:00:26.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
14:00:26.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
14:00:26.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Engine\Movies\'
14:00:26.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\WW2\Movies\'
14:00:26.68   GAME -- Resetting fp control word.
14:00:45.91   WW2Mod -- PropertyBagManager Loaded in 19.231001s
14:00:50.68   NetworkManager::Create - creating network manager
14:00:50.74   Read 994 bytes from network datastore login_cache.bin
14:00:50.77   Read 115014 bytes from network datastore global_cache.bin
14:00:50.80   Read 251812 bytes from network datastore ping_cache.bin
14:00:50.82   QuazalInitializer - static initializing Quazal library
14:00:50.83   PingCache - populating cache with 1161 pings
14:00:51.15   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
14:00:51.19   WinTransport - CreateSocket exclusive broadcast socket was available.
14:00:51.19   WinTransport - CreateSocket listening for broadcasts on default port
14:00:51.23   WinTransport - Host Name: CommissarRed-PC, aliases: , type=AF_INET, len=4
14:00:51.23   WinTransport - Host IP Address #0: 192.168.1.71
14:00:51.23   WinTransport - Interface #0: ip:192.168.1.71, broadcast:192.168.1.71, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
14:00:51.23   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
14:00:51.23   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:00:51.25   WinTransport - Quazal address string = udp:/address=192.168.1.71;port=6112
14:00:51.25   SessionManager - Peer Header Size = 16 bytes
14:00:51.25   SessionManager - Game Data overhead = 7 bytes
14:00:51.25   SessionManager - Proxy overhead = 7 bytes
14:00:51.25   Net::ThreadFunction - Entering network thread function...
14:00:51.30   MessageInternal::CreateChannel: Created channel 47535450
14:00:51.30   Session::Initialize - info, initializing session object, using threads.
14:00:51.30   SessionManager::RegisterSession - Registering new session 0f019608
14:00:51.30   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:00:51.33   AutomatchInternal: Instantiating
14:00:51.35   PartyInternal: Instantiating
14:00:51.35   MessageInternal::CreateChannel: Created channel 50525459
14:00:51.36   MessageInternal::CreateChannel: Created channel 51434b4d
14:00:51.36   Transport - Largest received is now 19
14:00:51.36   Transport::OpenInternal request to WINaddr:192.168.1.71:6112;
14:00:51.63   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
14:00:51.63   MessageInternal::CreateChannel: Created channel 534d5347
14:00:51.63   MessageInternal::CreateChannel: Created channel 474d4343
14:00:51.63   MessageInternal::CreateChannel: Created channel 474f424a
14:00:51.63   MessageInternal::CreateChannel: Created channel 4d4f444d
14:00:51.63   MessageInternal::CreateChannel: Created channel 53594e43
14:00:51.63   MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:00:51.63   MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:00:51.63   MessageInternal::DestroyChannel: Destroyed channel 474f424a
14:00:51.63   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:00:51.63   MessageInternal::DestroyChannel: Destroyed channel 53594e43
14:00:51.69   GAME -- Available memory: 2045MB Physical RAM, 2288MB Pagefile, 2047 Virtual Address Space
14:00:57.05   DLLDriverLinker -- Adding driver 'spDx10.dll'.
14:00:57.30   DLLDriverLinker -- Adding driver 'spDx9.dll'.
14:00:57.30   DLLDriverLinker -- 2 DLL drivers found.
14:00:57.78   SPDx10 -- Adapter [NVIDIA GeForce 9400 GT ]: 1009MB dedicated video memory, 0MB dedicated system memory and 765MB shared system memory.
14:01:00.76   DLLDriverLinker -- 2 DLL drivers found.
14:01:01.00   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
14:01:01.00   GAME -- Resolution set to 1280x960 (fullscreen).
14:01:01.08   SPDx9 -- Driver Name = nvd3dum.dll  Desc = NVIDIA GeForce 9400 GT
14:01:01.08   SPDx9 -- Driver Vendor = 0x10DE  Device = 0x0641  SubSys = 0x0DD919F1  Rev = 0x00A1
14:01:01.08   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 196.21
14:01:01.08   SPDx9 -- Driver GUID = {D7B71E3E-4501-11CF-D45F-D22D1FC2C535}
14:01:02.09   SPDx9 -- 1757MB available Texture Memory
14:01:02.11   ShaderDatabase: using shader profile [ps15]
14:01:03.15   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
14:01:04.22   GameObjLoader 09b0ba60 - resetting counters
14:01:04.22   GameObjLoader 09b0ba60 - Created loader
14:01:04.22   GameObjLoader 09b0bbc0 - resetting counters
14:01:04.22   GameObjLoader 09b0bbc0 - Created loader
14:01:05.35   GAME -- Beginning FE
14:01:05.35   Sent message game CompanyOfHeroes started 5484 601 allowtraffic
14:01:05.35   RemoteDLManager - Connection Restored.
14:01:05.35   UIFrontEnd - Loading Front End
14:01:06.24   SOUND -- Initializing ...
14:01:06.41   INNIMapDCA Key not found: sp_speechducker::time
14:01:07.35   SOUND -- Initialization completed!
14:01:07.35   UIFrontEnd - Initializing Forms
14:01:10.41   CampaignFilter::BindFilterSpecificWidgets()
14:01:10.66   Activating screen: MovieScreen
14:01:10.66   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 0]
14:01:13.59   Activating screen: AppLoadingForm
14:01:13.59   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:16.33   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
14:01:16.33   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
14:01:16.34   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
14:01:16.35   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
14:01:16.37   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
14:01:16.37   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
14:01:17.11   GAME -- Using player profile COMMISSARRED-PC
14:01:17.28   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
14:01:17.43   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
14:01:20.88   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
14:01:20.88   RendezvousManager: CreateSession - starting profile=Guest login
14:01:22.00   RendezvousManager: Login complete and successfull
14:01:22.01   RendezvousManager initialized
14:01:22.13   Current server English:live version is 601.0, client is 601.0
14:01:22.14   OnConnect: successful connection established, enabling reconnect
14:01:22.14   OnConnect: this wasnt a reconnect, no need for autologin
14:01:22.16   Logging in SACommissarRed on controller:0
14:01:22.53   Login completed: ACCOUNT_VALIDATED
14:01:22.53   Found 2 profiles for account SACommissarRed
14:01:22.53   Found profile: SACommissarRed
14:01:22.53   Found profile: Dontbeafaggot
14:01:22.53   installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
14:01:22.53   OnLogin: no previous login, auto selecting profile not required
14:01:22.56   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:22.56   CRC & Version Info : 00000259:473eea0d:48d2c5df eastern_front:601:ww2mod.dll 1
14:01:22.59   Activating screen: FEMovie
14:01:22.59   Activating screen: OnlineWidget
14:01:22.59   Activating screen: RelicOnlineProfileSelect
14:01:22.69   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:22.69   Activating screen: RelicOnlineWait
14:01:22.69   RendezvousManager - destroying chat handler
14:01:22.69   RendezvousManager: CreateSession - starting logout profile = 100:Guest
14:01:22.88   RendezvousManager: Logout complete
14:01:22.88   RendezvousManager - terminating all server calls in progress
14:01:22.88   CallManager - terminating all server calls in progress (1 in progress)
14:01:22.88   RendezvousManager: OnCredentialsEvent - starting profile login
14:01:23.91   RendezvousManager: Login complete and successfull
14:01:23.91   RendezvousManager - creating chat handler
14:01:23.92   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
14:01:24.08   QuazalSelectProfileAsync - Got UserID
14:01:24.11   Transport - Largest sent is now 16
14:01:24.23   Transport - Largest received is now 42
14:01:24.28   GetUserStats requested stats for PIDs ( 265835 ) (best:0, full:1)
14:01:24.37   SelectProfileAsync - RegisterLocalURLs public [udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938], private [udp:/address=192.168.1.71;port=6112;PID=265835]
14:01:24.59   QuazalSelectProfileAsync - Got Full Stats
14:01:24.73   GetAutomatchMaps: Got [37] maps
14:01:24.77   PopulateArmyListBox - skipping race 2
14:01:24.77   PopulateArmyListBox - skipping race 0
14:01:24.77   PopulateArmyListBox - skipping race 1
14:01:24.77   PopulateArmyListBox - skipping race 3
14:01:24.77   AutoMatchForm::OnArmySelectionChanged - sending request info
14:01:24.77   GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples =  0.08 0.05 0.02 0.02 0.03
14:01:24.77   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
14:01:24.77   QuazalSelectProfileAsync - Got Automatch maps
14:01:27.01   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
14:01:27.16   Profile [00000000:00040e6b] selected on controller#0
14:01:27.16   Activating screen: FEMovie
14:01:27.16   Activating screen: OnlineWidget
14:01:27.16   Activating screen: FE_mm_01
14:01:27.16   Activating screen: RelicOnlineWait
14:01:27.19   GAME -- Setting campaign state to 'coh'
14:01:27.19   GAME -- Closing state 'coh'
14:01:27.21   GAME -- Setting campaign state to 'cxp2'
14:01:27.21   GAME -- Closing state 'cxp2'
14:01:27.21   GAME -- Setting campaign state to 'cxp1'
14:01:27.21   GAME -- Closing state 'cxp1'
14:01:27.21   GAME -- Setting campaign state to 'dlc1'
14:01:27.21   GAME -- Closing state 'dlc1'
14:01:27.22   GAME -- Setting campaign state to 'dlc2'
14:01:27.22   GAME -- Closing state 'dlc2'
14:01:27.22   GAME -- Setting campaign state to 'dlc3'
14:01:27.22   GAME -- Closing state 'dlc3'
14:01:34.30   Activating screen: MessageBoxPopup
14:01:34.30   Created Matchinfo
14:01:34.30   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
14:01:34.31   starting online hosting
14:01:34.32   OnlineHostAsync: initiating CallCreateMatch
14:01:34.48   OnlineHostAsync: created gid=107519502
14:01:34.48   Transport - Largest sent is now 78
14:01:34.51   RendezvousNotifier - Received Participate ParticipationEvent.
14:01:34.60   Transport - Largest received is now 104
14:01:34.75   OnlineHostAsync - RegisterLocalURLs public [udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938], private [udp:/address=192.168.1.71;port=6112;PID=265835]
14:01:34.95   OnlineHostAsync: initiating UpdateSessionURL [gid=107519502, url=udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938]
14:01:35.11   OnJoinAdvertisementSuccess - joined online match, server leave notification required
14:01:35.11   starting local hosting
14:01:35.11   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:01:35.11   Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:01:35.11   Transport::OpenInternal request to WINaddr:192.168.1.71:6112;
14:01:35.11   Session::Host sid = 6689E0E, hostURL = , local addresses = WINaddr:192.168.1.71:6112;
14:01:35.11   ValidateCustomData: called with 1009 bytes of custom data
14:01:35.11   Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.71:6112;, routes=WINaddr:192.168.1.71:6112;
14:01:35.11   AdvertisementInternal::Process - EVENT_NEWPEER
14:01:35.11   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
14:01:35.13   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
14:01:35.13   hosting - Session is connected
14:01:35.13   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:35.15   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:01:35.15   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:01:35.15   hosting completed successfully
14:01:35.15   HostAsync - completed with HostResult = 0
14:01:35.15   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
14:01:35.15   Activating screen: OnlineGameSetup
14:01:35.15   MessageInternal::CreateChannel: Created channel 534d5347
14:01:35.16   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:35.16   MatchInternal::SetMatchType - new type 14 - updating server
14:01:35.31   SetVisible called while !IsConnected
14:01:35.31   GetMaxFrameTimeFromProfile: players=6 expected FPS=9.122396, bars=1, max avg=0.064, sd=0.046, 5 samples =  0.14 0.08 0.02 0.02 0.06
14:01:35.32   Activating screen: RelicOnlineChat
14:01:35.32   Activating screen: RelicOnlineNewsScreen
14:01:35.40   Activating screen: RelicOnlineStatsScreen
14:01:35.40   Activating screen: Achievements
14:01:35.40   GAME -- Setting campaign state to 'coh'
14:01:35.40   GAME -- Closing state 'coh'
14:01:35.40   GAME -- Setting campaign state to 'cxp2'
14:01:35.40   GAME -- Closing state 'cxp2'
14:01:35.40   GAME -- Setting campaign state to 'cxp1'
14:01:35.41   GAME -- Closing state 'cxp1'
14:01:35.41   GAME -- Setting campaign state to 'dlc1'
14:01:35.41   GAME -- Closing state 'dlc1'
14:01:35.41   GAME -- Setting campaign state to 'dlc2'
14:01:35.41   GAME -- Closing state 'dlc2'
14:01:35.41   GAME -- Setting campaign state to 'dlc3'
14:01:35.41   GAME -- Closing state 'dlc3'
14:01:35.41   GAME -- Setting campaign state to 'dlc1'
14:01:35.41   GAME -- Closing state 'dlc1'
14:01:35.43   Activating screen: GameHistory
14:01:35.44   GAME -- Setting campaign state to 'coh'
14:01:35.44   GAME -- Closing state 'coh'
14:01:35.44   GAME -- Setting campaign state to 'cxp2'
14:01:35.44   GAME -- Closing state 'cxp2'
14:01:35.44   GAME -- Setting campaign state to 'cxp1'
14:01:35.44   GAME -- Closing state 'cxp1'
14:01:35.44   GAME -- Setting campaign state to 'dlc1'
14:01:35.44   GAME -- Closing state 'dlc1'
14:01:35.45   GAME -- Setting campaign state to 'dlc2'
14:01:35.45   GAME -- Closing state 'dlc2'
14:01:35.45   GAME -- Setting campaign state to 'dlc3'
14:01:35.45   GAME -- Closing state 'dlc3'
14:01:35.45   Activating screen: OnlineGameSetup
14:01:35.45   Activating screen: RelicOnlineTabs
14:01:35.45   AutomatchInternal::OnHostComplete - Completed Host with success=1
14:01:35.45   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
14:01:35.45   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
14:01:35.46   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:35.46   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:35.46   GetMaxFrameTimeFromProfile: players=6 expected FPS=9.122396, bars=1, max avg=0.064, sd=0.046, 5 samples =  0.14 0.08 0.02 0.02 0.06
14:01:35.74   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:35.77   GAME -- Setting campaign state to 'coh'
14:01:35.77   GAME -- Closing state 'coh'
14:01:35.77   GAME -- Setting campaign state to 'cxp2'
14:01:35.77   GAME -- Closing state 'cxp2'
14:01:35.77   GAME -- Setting campaign state to 'cxp1'
14:01:35.77   GAME -- Closing state 'cxp1'
14:01:35.77   GAME -- Setting campaign state to 'dlc1'
14:01:35.77   GAME -- Closing state 'dlc1'
14:01:35.78   GAME -- Setting campaign state to 'dlc2'
14:01:35.78   GAME -- Closing state 'dlc2'
14:01:35.78   GAME -- Setting campaign state to 'dlc3'
14:01:35.78   GAME -- Closing state 'dlc3'
14:01:35.79   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:35.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:36.59   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 801
14:01:36.59   Sent message game CompanyOfHeroes softthrottle
14:01:36.63   Got dlman msg [ack game CompanyOfHeroes softthrottle]
14:01:37.37   GetUserStats requested stats for PIDs ( 8398 148687 408896 619831 767226 827287 1154998 1401945 1466305 1677252 1707959 2167884 ) (best:12, full:0)
14:01:37.37   QueryMatches: Got [59] maps, [230] ids, [17] advertisements, startID [1]
14:01:37.37   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 213 matches
14:01:40.57   QueryMatches: Got [57] maps, [230] ids, [17] advertisements, startID [107516181]
14:01:40.58   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 196 matches
14:01:41.90   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:41.90   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:41.90   GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples =  0.08 0.05 0.02 0.02 0.03
14:01:41.99   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:42.01   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:42.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:43.15   Activating screen: RaceSelectionPopup
14:01:43.98   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:43.98   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:43.98   GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples =  0.08 0.05 0.02 0.02 0.03
14:01:44.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:44.04   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:44.09   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:45.53   QueryMatches: Got [61] maps, [235] ids, [17] advertisements, startID [107517229]
14:01:45.54   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 185 matches
14:01:46.46   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:46.46   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:46.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:46.47   MatchInternal::SetMatchState - state 1 - updating server
14:01:46.47   Net::Session::SetVisible - session is set to INVISIBLE.
14:01:46.47   MatchSetup: Sending start game message!
14:01:46.47   GameSetupForm - Starting game
14:01:46.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:46.47   PopulateGameInfo - random seed:[1264888906], guid:[{524afe9c-b630-4909-ae83-29ee6e275ef3}], sync level:[0]
14:01:46.47   Error loading [DATA:levelingCurve.lua]
14:01:46.48   Error loading [DATA:levelingCurve.lua]
14:01:46.48   MOD - Setting player (0) race to: allies_soviets
14:01:46.48   MOD - Setting player (0) race to: 2
14:01:46.48   MOD - Setting player (1) race to: axis
14:01:46.48   MOD - Setting player (1) race to: 3
14:01:46.49   OnlineUpdateStateAsync: initiating state change, id = 107519502, state=2
14:01:46.52   APP -- Game Start
14:01:46.52   Sent message game CompanyOfHeroes allowtraffic
14:01:46.52   GAME -- Setting campaign state to 'coh'
14:01:46.52   GAME -- Closing state 'coh'
14:01:46.52   GAME -- Setting campaign state to 'cxp2'
14:01:46.52   GAME -- Closing state 'cxp2'
14:01:46.52   GAME -- Setting campaign state to 'cxp1'
14:01:46.52   GAME -- Closing state 'cxp1'
14:01:46.53   GAME -- Setting campaign state to 'dlc1'
14:01:46.53   GAME -- Closing state 'dlc1'
14:01:46.53   GAME -- Setting campaign state to 'dlc2'
14:01:46.53   GAME -- Closing state 'dlc2'
14:01:46.53   GAME -- Setting campaign state to 'dlc3'
14:01:46.53   GAME -- Closing state 'dlc3'
14:01:46.53   MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:01:46.54   GAME -- Ending FE
14:01:46.54   UIFrontEnd - Unloading Front End
14:01:46.57   SOUND -- Shutting down ...
14:01:46.63   SOUND -- Shutdown completed!
14:01:46.66
14:01:46.66   GAME -- *** Beginning mission 2p_st_mere_dumont (1 Humans, 1 Computers) ***
14:01:46.66
14:01:46.68   Transport - Largest sent is now 79
14:01:46.82   GAME -- Recording game
14:01:46.92   Activating screen: GameLoadScreen
14:01:46.94   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:01:47.37   OnlineUpdateStateAsync: updated state for gid=107519502
14:01:47.52   QuazalPostStatsAsync: Simulation results sent to server for gid=0
14:01:47.71   SOUND -- Initializing ...
14:01:48.87   SOUND -- Initialization completed!
14:01:48.92   PHYSICS: detected processor(s) capable of handling 2 threads.
14:01:48.93   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_st_mere_dumont\2p_st_mere_dumont'
14:01:48.93   MOD -- Using Mod 'Eastern_Front'
14:01:48.97   Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_st_mere_dumont\2p_st_mere_dumont_precache.lua]
14:01:52.00   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.3, max unsent 0, version err 0, merge 0
14:01:53.97   GameObjLoader - upgrading load_count from 0 to 1067
14:01:54.48   QueryMatches: Got [65] maps, [239] ids, [17] advertisements, startID [107517978]
14:01:54.48   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 172 matches
14:01:58.78   QueryMatches: Got [60] maps, [233] ids, [17] advertisements, startID [107518253]
14:01:58.79   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 150 matches
14:01:58.98   GameObjLoader - upgrading load_count from 1067 to 1722
14:01:59.11   PHYSICS -- Created node factory 'HVOK'
14:01:59.11   PHYSICS -- Created node factory 'DMMY'
14:02:03.90   QueryMatches: Got [59] maps, [231] ids, [17] advertisements, startID [107518653]
14:02:03.91   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 135 matches
14:02:08.91   QueryMatches: Got [60] maps, [232] ids, [17] advertisements, startID [107518763]
14:02:08.92   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 120 matches
14:02:13.85   QueryMatches: Got [60] maps, [234] ids, [17] advertisements, startID [107518934]
14:02:13.86   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 105 matches
14:02:18.99   QueryMatches: Got [60] maps, [234] ids, [17] advertisements, startID [107519051]
14:02:19.00   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 89 matches
14:02:24.69   QueryMatches: Got [58] maps, [224] ids, [17] advertisements, startID [107519181]
14:02:24.70   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 69 matches
14:02:29.62   QueryMatches: Got [57] maps, [220] ids, [17] advertisements, startID [107519295]
14:02:29.63   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 52 matches
14:02:34.73   QueryMatches: Got [58] maps, [221] ids, [17] advertisements, startID [107519408]
14:02:34.75   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 40 matches
14:02:36.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:02:36.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:02:40.23   QueryMatches: Got [57] maps, [228] ids, [17] advertisements, startID [107519526]
14:02:40.24   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 31 matches
14:02:46.84   QueryMatches: Got [56] maps, [228] ids, [17] advertisements, startID [107519592]
14:02:46.85   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches
14:02:53.01   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0
14:02:55.16   QueryMatches: Got [56] maps, [228] ids, [17] advertisements, startID [107519689]
14:02:55.17   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches
14:02:58.40   QueryMatches: Got [58] maps, [225] ids, [17] advertisements, startID [107519750]
14:03:37.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:03:38.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:03:54.01   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
14:04:24.38   SPDx9 -- 1757MB available Texture Memory
14:04:30.40   GameObjLoader - upgrading load_count from 38 to 3982
14:04:38.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:04:38.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:04:55.01   Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
14:05:23.94   GameApp::Quit( exitValue = 0 )
14:05:24.07   Activating screen: AppRestartingForm
14:05:24.07   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:05:24.07   Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:05:24.07   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:05:24.07   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:05:24.07   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:05:24.07   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:05:24.51   GameApp::ShutFrontEnd
14:05:24.51   GameObj::ShutdownGameObj
14:05:24.51   Calling disconnect...
14:05:24.51   MessageInternal::PrepareMessage: Channel 4d4f444d does not exist
14:05:24.51   Session is marking the local peer PeerID 1 for death
14:05:24.51   OnlineLeaveAdvertisementAsync: Match id = 107519502 started, nothing to do
14:05:24.51   Session::GetEvent DestroyPeer success Peer 1 removed
14:05:24.51   Session::DestroyPeer - deallocating peer 1
14:05:24.51   Session - Requested Disconnect for connectionID 2
14:05:24.51   Deallocated route ID=3 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:05:24.51   Session - Requested Disconnect for connectionID 3
14:05:24.51   Closed route 3<>3 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:05:24.51   AdvertisementInternal::Process - EVENT_DESTROYPEER
14:05:24.51   LeaveMatchInternal - no action taken, needLeave=0, service=0
14:05:24.51   Destroyed Matchinfo
14:05:24.56   GAME -- Ending mission (Game In Progress)
14:05:24.56   GameObjLoader 09b0ba60 - Abort
14:05:24.60   GameObjLoader 09b0ba60 - resetting counters
14:05:25.24   SOUND -- Shutting down ...
14:05:31.94   SOUND -- Shutdown completed!
14:05:32.98   ~FEAppListener - Flushing queued online notifications
14:05:33.75   DLLDriverLinker -- 2 DLL drivers found.
14:05:33.75   ActionDatabase : [2342] global actions,

    * dummy actions.

14:05:33.75   NetworkManager::Destroy - destroying network manager
14:05:33.75   RendezvousManager::Shutdown - deleting instance
14:05:33.75   RendezvousManager - terminating all server calls in progress
14:05:33.75   CallManager - terminating all server calls in progress (1 in progress)
14:05:33.75   RendezvousManager - destroying chat handler
14:05:33.75   RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
14:05:33.75   ~RendezvousManager - disconnecting from server
14:05:33.88   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:05:33.88   MessageInternal::DestroyChannel: Destroyed channel 50525459
14:05:33.88   PartyInternal: Fade to black
14:05:33.88   AutomatchInternal: Fade to black
14:05:33.88   PeerRemoveAll - flushing local session peer data
14:05:33.88   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:05:33.88   MessageInternal::DestroyChannel: Destroyed channel 47535450
14:05:33.88   Session - Requested Disconnect for connectionID 1
14:05:33.88   SessionManager::UnregisterSession - Unregistering session 0f019608
14:05:33.88   SessionManager::~SessionManager - uninitializing
14:05:33.89   Net::ThreadFunction - Returning from the network thread function...
14:05:33.90   Transport::~Transport - shutting down transport
14:05:33.90   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:05:33.90   Transport::~Connection - closing WINaddr:192.168.1.71:6112;,WINaddr:192.168.1.71:6112;
14:05:33.90   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job DisconnectAsync is still running
14:05:33.90   AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineLeaveAdvertisementAsync is still running
14:05:34.02   Wrote 994 bytes to network datastore login_cache.bin
14:05:34.31   Wrote 113560 bytes to network datastore global_cache.bin
14:05:34.47   Wrote 21016 bytes to network datastore ping_cache.bin
14:05:34.47   Datastore -- uninitialize complete
14:05:34.47   QuazalInitializer - static uninit of Quazal library
14:05:34.47   QuazalInitializer - unhooking memory 0 currently allocated, 34984 allocations, total of 9912924 bytes
14:05:34.47   MOD -- Shutting down

Application closed without errors
[/aeva]
----------------------------------------------------------
[aeva]
Code: [Select]
background=5
force_watch_movies=0
installed_products=( COH CXP1 DLC1 DLC2 DLC3 )
playerprofile=COMMISSARRED-PC
screendevice=DirectX9 rendering device
[/aeva]

2
General Discussion / Re: Skin Mods for Eastern Front!
« on: January 30, 2010, 11:19:27 PM »
oops, wrong thread.


Pages: [1]