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Bugs & Tech Support / Re: *THE NEW* If your game crashes - Post here
« on: January 30, 2010, 11:21:11 PM »
Okay guys. I played a couple matches yesterday, before patches 1.2 and 1.3 were applied. It ran fine for a few games. Then I tried to run a map on Stalingrad, and it didn't load. It loaded the game about 2/3 of the way, then froze. Waited 15 minutes, nothing. I've tried uninstalling and reinstalling, same thing, only now it's ANY map. It just will not load. Here's all my info.
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Warnings.log
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Code: [Select]
System Information
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Time of this report: 1/30/2010, 14:11:55
Machine name: COMMISSARRED-PC
Operating System: Windows Vistaâ„¢ Home Basic (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.090803-2339)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell DM061
BIOS: Phoenix ROM BIOS PLUS Version 1.10 2.2.1
Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs), ~3.0GHz
Memory: 2046MB RAM
Page File: 1201MB used, 3131MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
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[/aeva]Warnings.log
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Code: [Select]
14:00:25.76 2 Logical Processors detected
14:00:25.76 Multithreading Enabled
14:00:25.76 THREAD: Hyper-Threading Technology is available.
14:00:25.76 THREAD: Logical Processors Per Package: 2
14:00:25.76 THREAD: OS Affinity ID: 0x00000001, APIC ID: 0 PHY ID: 0, LOG ID: 0
14:00:25.76 THREAD: OS Affinity ID: 0x00000002, APIC ID: 1 PHY ID: 0, LOG ID: 1
14:00:25.76 THREAD: Processors with Hyper-Threading Technology enabled was detected.
14:00:25.76 XTHREAD: Detected 1 core(s) with 2 hardware thread(s)
14:00:25.76 XTHREAD: Main thread now used as XThread 0
14:00:25.76 XTHREAD: Spawned thread on processor 1
14:00:25.76 MATHBOX -- Version=6, Cpu=Intel Pentium 4:f=15,m=6, Mode=SSE
14:00:25.76 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
14:00:25.78 MOD -- Mounting EF_DLC1, 1.0
14:00:25.78 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:00:25.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:00:25.79 MOD -- Mounting EF_DLC2, 1.0
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:00:25.79 MOD -- Mounting EF_DLC3, 1.0
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\DataArtLow\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:00:25.79 MOD -- Mounting EF_OPS, 1.0
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:00:25.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:00:25.79 MOD -- Mounting Eastern_Front, 1.0
14:00:25.80 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:00:25.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:00:25.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:00:25.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
14:00:25.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\WW2\Data\'
14:00:25.81 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
14:00:25.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Data\'
14:00:26.10 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Data\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtLow\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\DataArtLow\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:00:26.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:00:26.22 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:00:26.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:00:26.24 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:00:26.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:00:26.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
14:00:26.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
14:00:26.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\Engine\Movies\'
14:00:26.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Commissar Red\Documents\My Games\Company of Heroes\WW2\Movies\'
14:00:26.68 GAME -- Resetting fp control word.
14:00:45.91 WW2Mod -- PropertyBagManager Loaded in 19.231001s
14:00:50.68 NetworkManager::Create - creating network manager
14:00:50.74 Read 994 bytes from network datastore login_cache.bin
14:00:50.77 Read 115014 bytes from network datastore global_cache.bin
14:00:50.80 Read 251812 bytes from network datastore ping_cache.bin
14:00:50.82 QuazalInitializer - static initializing Quazal library
14:00:50.83 PingCache - populating cache with 1161 pings
14:00:51.15 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
14:00:51.19 WinTransport - CreateSocket exclusive broadcast socket was available.
14:00:51.19 WinTransport - CreateSocket listening for broadcasts on default port
14:00:51.23 WinTransport - Host Name: CommissarRed-PC, aliases: , type=AF_INET, len=4
14:00:51.23 WinTransport - Host IP Address #0: 192.168.1.71
14:00:51.23 WinTransport - Interface #0: ip:192.168.1.71, broadcast:192.168.1.71, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
14:00:51.23 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
14:00:51.23 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:00:51.25 WinTransport - Quazal address string = udp:/address=192.168.1.71;port=6112
14:00:51.25 SessionManager - Peer Header Size = 16 bytes
14:00:51.25 SessionManager - Game Data overhead = 7 bytes
14:00:51.25 SessionManager - Proxy overhead = 7 bytes
14:00:51.25 Net::ThreadFunction - Entering network thread function...
14:00:51.30 MessageInternal::CreateChannel: Created channel 47535450
14:00:51.30 Session::Initialize - info, initializing session object, using threads.
14:00:51.30 SessionManager::RegisterSession - Registering new session 0f019608
14:00:51.30 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:00:51.33 AutomatchInternal: Instantiating
14:00:51.35 PartyInternal: Instantiating
14:00:51.35 MessageInternal::CreateChannel: Created channel 50525459
14:00:51.36 MessageInternal::CreateChannel: Created channel 51434b4d
14:00:51.36 Transport - Largest received is now 19
14:00:51.36 Transport::OpenInternal request to WINaddr:192.168.1.71:6112;
14:00:51.63 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
14:00:51.63 MessageInternal::CreateChannel: Created channel 534d5347
14:00:51.63 MessageInternal::CreateChannel: Created channel 474d4343
14:00:51.63 MessageInternal::CreateChannel: Created channel 474f424a
14:00:51.63 MessageInternal::CreateChannel: Created channel 4d4f444d
14:00:51.63 MessageInternal::CreateChannel: Created channel 53594e43
14:00:51.63 MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:00:51.63 MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:00:51.63 MessageInternal::DestroyChannel: Destroyed channel 474f424a
14:00:51.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:00:51.63 MessageInternal::DestroyChannel: Destroyed channel 53594e43
14:00:51.69 GAME -- Available memory: 2045MB Physical RAM, 2288MB Pagefile, 2047 Virtual Address Space
14:00:57.05 DLLDriverLinker -- Adding driver 'spDx10.dll'.
14:00:57.30 DLLDriverLinker -- Adding driver 'spDx9.dll'.
14:00:57.30 DLLDriverLinker -- 2 DLL drivers found.
14:00:57.78 SPDx10 -- Adapter [NVIDIA GeForce 9400 GT ]: 1009MB dedicated video memory, 0MB dedicated system memory and 765MB shared system memory.
14:01:00.76 DLLDriverLinker -- 2 DLL drivers found.
14:01:01.00 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
14:01:01.00 GAME -- Resolution set to 1280x960 (fullscreen).
14:01:01.08 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 9400 GT
14:01:01.08 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0641 SubSys = 0x0DD919F1 Rev = 0x00A1
14:01:01.08 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 196.21
14:01:01.08 SPDx9 -- Driver GUID = {D7B71E3E-4501-11CF-D45F-D22D1FC2C535}
14:01:02.09 SPDx9 -- 1757MB available Texture Memory
14:01:02.11 ShaderDatabase: using shader profile [ps15]
14:01:03.15 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
14:01:04.22 GameObjLoader 09b0ba60 - resetting counters
14:01:04.22 GameObjLoader 09b0ba60 - Created loader
14:01:04.22 GameObjLoader 09b0bbc0 - resetting counters
14:01:04.22 GameObjLoader 09b0bbc0 - Created loader
14:01:05.35 GAME -- Beginning FE
14:01:05.35 Sent message game CompanyOfHeroes started 5484 601 allowtraffic
14:01:05.35 RemoteDLManager - Connection Restored.
14:01:05.35 UIFrontEnd - Loading Front End
14:01:06.24 SOUND -- Initializing ...
14:01:06.41 INNIMapDCA Key not found: sp_speechducker::time
14:01:07.35 SOUND -- Initialization completed!
14:01:07.35 UIFrontEnd - Initializing Forms
14:01:10.41 CampaignFilter::BindFilterSpecificWidgets()
14:01:10.66 Activating screen: MovieScreen
14:01:10.66 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 0]
14:01:13.59 Activating screen: AppLoadingForm
14:01:13.59 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:16.33 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
14:01:16.33 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
14:01:16.34 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
14:01:16.35 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
14:01:16.37 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
14:01:16.37 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
14:01:17.11 GAME -- Using player profile COMMISSARRED-PC
14:01:17.28 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
14:01:17.43 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
14:01:20.88 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
14:01:20.88 RendezvousManager: CreateSession - starting profile=Guest login
14:01:22.00 RendezvousManager: Login complete and successfull
14:01:22.01 RendezvousManager initialized
14:01:22.13 Current server English:live version is 601.0, client is 601.0
14:01:22.14 OnConnect: successful connection established, enabling reconnect
14:01:22.14 OnConnect: this wasnt a reconnect, no need for autologin
14:01:22.16 Logging in SACommissarRed on controller:0
14:01:22.53 Login completed: ACCOUNT_VALIDATED
14:01:22.53 Found 2 profiles for account SACommissarRed
14:01:22.53 Found profile: SACommissarRed
14:01:22.53 Found profile: Dontbeafaggot
14:01:22.53 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
14:01:22.53 OnLogin: no previous login, auto selecting profile not required
14:01:22.56 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:22.56 CRC & Version Info : 00000259:473eea0d:48d2c5df eastern_front:601:ww2mod.dll 1
14:01:22.59 Activating screen: FEMovie
14:01:22.59 Activating screen: OnlineWidget
14:01:22.59 Activating screen: RelicOnlineProfileSelect
14:01:22.69 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:01:22.69 Activating screen: RelicOnlineWait
14:01:22.69 RendezvousManager - destroying chat handler
14:01:22.69 RendezvousManager: CreateSession - starting logout profile = 100:Guest
14:01:22.88 RendezvousManager: Logout complete
14:01:22.88 RendezvousManager - terminating all server calls in progress
14:01:22.88 CallManager - terminating all server calls in progress (1 in progress)
14:01:22.88 RendezvousManager: OnCredentialsEvent - starting profile login
14:01:23.91 RendezvousManager: Login complete and successfull
14:01:23.91 RendezvousManager - creating chat handler
14:01:23.92 RendezvousManager::CreateNATTraversalClient - NAT traversal available.
14:01:24.08 QuazalSelectProfileAsync - Got UserID
14:01:24.11 Transport - Largest sent is now 16
14:01:24.23 Transport - Largest received is now 42
14:01:24.28 GetUserStats requested stats for PIDs ( 265835 ) (best:0, full:1)
14:01:24.37 SelectProfileAsync - RegisterLocalURLs public [udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938], private [udp:/address=192.168.1.71;port=6112;PID=265835]
14:01:24.59 QuazalSelectProfileAsync - Got Full Stats
14:01:24.73 GetAutomatchMaps: Got [37] maps
14:01:24.77 PopulateArmyListBox - skipping race 2
14:01:24.77 PopulateArmyListBox - skipping race 0
14:01:24.77 PopulateArmyListBox - skipping race 1
14:01:24.77 PopulateArmyListBox - skipping race 3
14:01:24.77 AutoMatchForm::OnArmySelectionChanged - sending request info
14:01:24.77 GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples = 0.08 0.05 0.02 0.02 0.03
14:01:24.77 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
14:01:24.77 QuazalSelectProfileAsync - Got Automatch maps
14:01:27.01 QuazalSelectProfileAsync - GetFriends result - CacheState = 1
14:01:27.16 Profile [00000000:00040e6b] selected on controller#0
14:01:27.16 Activating screen: FEMovie
14:01:27.16 Activating screen: OnlineWidget
14:01:27.16 Activating screen: FE_mm_01
14:01:27.16 Activating screen: RelicOnlineWait
14:01:27.19 GAME -- Setting campaign state to 'coh'
14:01:27.19 GAME -- Closing state 'coh'
14:01:27.21 GAME -- Setting campaign state to 'cxp2'
14:01:27.21 GAME -- Closing state 'cxp2'
14:01:27.21 GAME -- Setting campaign state to 'cxp1'
14:01:27.21 GAME -- Closing state 'cxp1'
14:01:27.21 GAME -- Setting campaign state to 'dlc1'
14:01:27.21 GAME -- Closing state 'dlc1'
14:01:27.22 GAME -- Setting campaign state to 'dlc2'
14:01:27.22 GAME -- Closing state 'dlc2'
14:01:27.22 GAME -- Setting campaign state to 'dlc3'
14:01:27.22 GAME -- Closing state 'dlc3'
14:01:34.30 Activating screen: MessageBoxPopup
14:01:34.30 Created Matchinfo
14:01:34.30 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
14:01:34.31 starting online hosting
14:01:34.32 OnlineHostAsync: initiating CallCreateMatch
14:01:34.48 OnlineHostAsync: created gid=107519502
14:01:34.48 Transport - Largest sent is now 78
14:01:34.51 RendezvousNotifier - Received Participate ParticipationEvent.
14:01:34.60 Transport - Largest received is now 104
14:01:34.75 OnlineHostAsync - RegisterLocalURLs public [udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938], private [udp:/address=192.168.1.71;port=6112;PID=265835]
14:01:34.95 OnlineHostAsync: initiating UpdateSessionURL [gid=107519502, url=udp:/address=69.238.54.245;port=6112;PID=265835;RVCID=11998938]
14:01:35.11 OnJoinAdvertisementSuccess - joined online match, server leave notification required
14:01:35.11 starting local hosting
14:01:35.11 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
14:01:35.11 Allocated route ID=0 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:01:35.11 Transport::OpenInternal request to WINaddr:192.168.1.71:6112;
14:01:35.11 Session::Host sid = 6689E0E, hostURL = , local addresses = WINaddr:192.168.1.71:6112;
14:01:35.11 ValidateCustomData: called with 1009 bytes of custom data
14:01:35.11 Host accepted Peer 1 into the match at address list=WINaddr:192.168.1.71:6112;, routes=WINaddr:192.168.1.71:6112;
14:01:35.11 AdvertisementInternal::Process - EVENT_NEWPEER
14:01:35.11 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
14:01:35.13 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
14:01:35.13 hosting - Session is connected
14:01:35.13 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:35.15 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:01:35.15 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:01:35.15 hosting completed successfully
14:01:35.15 HostAsync - completed with HostResult = 0
14:01:35.15 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
14:01:35.15 Activating screen: OnlineGameSetup
14:01:35.15 MessageInternal::CreateChannel: Created channel 534d5347
14:01:35.16 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:35.16 MatchInternal::SetMatchType - new type 14 - updating server
14:01:35.31 SetVisible called while !IsConnected
14:01:35.31 GetMaxFrameTimeFromProfile: players=6 expected FPS=9.122396, bars=1, max avg=0.064, sd=0.046, 5 samples = 0.14 0.08 0.02 0.02 0.06
14:01:35.32 Activating screen: RelicOnlineChat
14:01:35.32 Activating screen: RelicOnlineNewsScreen
14:01:35.40 Activating screen: RelicOnlineStatsScreen
14:01:35.40 Activating screen: Achievements
14:01:35.40 GAME -- Setting campaign state to 'coh'
14:01:35.40 GAME -- Closing state 'coh'
14:01:35.40 GAME -- Setting campaign state to 'cxp2'
14:01:35.40 GAME -- Closing state 'cxp2'
14:01:35.40 GAME -- Setting campaign state to 'cxp1'
14:01:35.41 GAME -- Closing state 'cxp1'
14:01:35.41 GAME -- Setting campaign state to 'dlc1'
14:01:35.41 GAME -- Closing state 'dlc1'
14:01:35.41 GAME -- Setting campaign state to 'dlc2'
14:01:35.41 GAME -- Closing state 'dlc2'
14:01:35.41 GAME -- Setting campaign state to 'dlc3'
14:01:35.41 GAME -- Closing state 'dlc3'
14:01:35.41 GAME -- Setting campaign state to 'dlc1'
14:01:35.41 GAME -- Closing state 'dlc1'
14:01:35.43 Activating screen: GameHistory
14:01:35.44 GAME -- Setting campaign state to 'coh'
14:01:35.44 GAME -- Closing state 'coh'
14:01:35.44 GAME -- Setting campaign state to 'cxp2'
14:01:35.44 GAME -- Closing state 'cxp2'
14:01:35.44 GAME -- Setting campaign state to 'cxp1'
14:01:35.44 GAME -- Closing state 'cxp1'
14:01:35.44 GAME -- Setting campaign state to 'dlc1'
14:01:35.44 GAME -- Closing state 'dlc1'
14:01:35.45 GAME -- Setting campaign state to 'dlc2'
14:01:35.45 GAME -- Closing state 'dlc2'
14:01:35.45 GAME -- Setting campaign state to 'dlc3'
14:01:35.45 GAME -- Closing state 'dlc3'
14:01:35.45 Activating screen: OnlineGameSetup
14:01:35.45 Activating screen: RelicOnlineTabs
14:01:35.45 AutomatchInternal::OnHostComplete - Completed Host with success=1
14:01:35.45 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
14:01:35.45 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
14:01:35.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:35.46 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:35.46 GetMaxFrameTimeFromProfile: players=6 expected FPS=9.122396, bars=1, max avg=0.064, sd=0.046, 5 samples = 0.14 0.08 0.02 0.02 0.06
14:01:35.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:35.77 GAME -- Setting campaign state to 'coh'
14:01:35.77 GAME -- Closing state 'coh'
14:01:35.77 GAME -- Setting campaign state to 'cxp2'
14:01:35.77 GAME -- Closing state 'cxp2'
14:01:35.77 GAME -- Setting campaign state to 'cxp1'
14:01:35.77 GAME -- Closing state 'cxp1'
14:01:35.77 GAME -- Setting campaign state to 'dlc1'
14:01:35.77 GAME -- Closing state 'dlc1'
14:01:35.78 GAME -- Setting campaign state to 'dlc2'
14:01:35.78 GAME -- Closing state 'dlc2'
14:01:35.78 GAME -- Setting campaign state to 'dlc3'
14:01:35.78 GAME -- Closing state 'dlc3'
14:01:35.79 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:35.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:36.59 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 801
14:01:36.59 Sent message game CompanyOfHeroes softthrottle
14:01:36.63 Got dlman msg [ack game CompanyOfHeroes softthrottle]
14:01:37.37 GetUserStats requested stats for PIDs ( 8398 148687 408896 619831 767226 827287 1154998 1401945 1466305 1677252 1707959 2167884 ) (best:12, full:0)
14:01:37.37 QueryMatches: Got [59] maps, [230] ids, [17] advertisements, startID [1]
14:01:37.37 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 213 matches
14:01:40.57 QueryMatches: Got [57] maps, [230] ids, [17] advertisements, startID [107516181]
14:01:40.58 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 196 matches
14:01:41.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:41.90 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:41.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples = 0.08 0.05 0.02 0.02 0.03
14:01:41.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:42.01 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:42.08 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:43.15 Activating screen: RaceSelectionPopup
14:01:43.98 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:43.98 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:43.98 GetMaxFrameTimeFromProfile: players=2 expected FPS=14.859379, bars=4, max avg=0.043, sd=0.024, 5 samples = 0.08 0.05 0.02 0.02 0.03
14:01:44.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:44.04 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
14:01:44.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:45.53 QueryMatches: Got [61] maps, [235] ids, [17] advertisements, startID [107517229]
14:01:45.54 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 185 matches
14:01:46.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
14:01:46.46 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:46.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:46.47 MatchInternal::SetMatchState - state 1 - updating server
14:01:46.47 Net::Session::SetVisible - session is set to INVISIBLE.
14:01:46.47 MatchSetup: Sending start game message!
14:01:46.47 GameSetupForm - Starting game
14:01:46.47 GameInfo::ResetInfo - SyncLevel set to 0 on reset
14:01:46.47 PopulateGameInfo - random seed:[1264888906], guid:[{524afe9c-b630-4909-ae83-29ee6e275ef3}], sync level:[0]
14:01:46.47 Error loading [DATA:levelingCurve.lua]
14:01:46.48 Error loading [DATA:levelingCurve.lua]
14:01:46.48 MOD - Setting player (0) race to: allies_soviets
14:01:46.48 MOD - Setting player (0) race to: 2
14:01:46.48 MOD - Setting player (1) race to: axis
14:01:46.48 MOD - Setting player (1) race to: 3
14:01:46.49 OnlineUpdateStateAsync: initiating state change, id = 107519502, state=2
14:01:46.52 APP -- Game Start
14:01:46.52 Sent message game CompanyOfHeroes allowtraffic
14:01:46.52 GAME -- Setting campaign state to 'coh'
14:01:46.52 GAME -- Closing state 'coh'
14:01:46.52 GAME -- Setting campaign state to 'cxp2'
14:01:46.52 GAME -- Closing state 'cxp2'
14:01:46.52 GAME -- Setting campaign state to 'cxp1'
14:01:46.52 GAME -- Closing state 'cxp1'
14:01:46.53 GAME -- Setting campaign state to 'dlc1'
14:01:46.53 GAME -- Closing state 'dlc1'
14:01:46.53 GAME -- Setting campaign state to 'dlc2'
14:01:46.53 GAME -- Closing state 'dlc2'
14:01:46.53 GAME -- Setting campaign state to 'dlc3'
14:01:46.53 GAME -- Closing state 'dlc3'
14:01:46.53 MessageInternal::DestroyChannel: Destroyed channel 534d5347
14:01:46.54 GAME -- Ending FE
14:01:46.54 UIFrontEnd - Unloading Front End
14:01:46.57 SOUND -- Shutting down ...
14:01:46.63 SOUND -- Shutdown completed!
14:01:46.66
14:01:46.66 GAME -- *** Beginning mission 2p_st_mere_dumont (1 Humans, 1 Computers) ***
14:01:46.66
14:01:46.68 Transport - Largest sent is now 79
14:01:46.82 GAME -- Recording game
14:01:46.92 Activating screen: GameLoadScreen
14:01:46.94 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:01:47.37 OnlineUpdateStateAsync: updated state for gid=107519502
14:01:47.52 QuazalPostStatsAsync: Simulation results sent to server for gid=0
14:01:47.71 SOUND -- Initializing ...
14:01:48.87 SOUND -- Initialization completed!
14:01:48.92 PHYSICS: detected processor(s) capable of handling 2 threads.
14:01:48.93 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_st_mere_dumont\2p_st_mere_dumont'
14:01:48.93 MOD -- Using Mod 'Eastern_Front'
14:01:48.97 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_st_mere_dumont\2p_st_mere_dumont_precache.lua]
14:01:52.00 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.3, max unsent 0, version err 0, merge 0
14:01:53.97 GameObjLoader - upgrading load_count from 0 to 1067
14:01:54.48 QueryMatches: Got [65] maps, [239] ids, [17] advertisements, startID [107517978]
14:01:54.48 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 172 matches
14:01:58.78 QueryMatches: Got [60] maps, [233] ids, [17] advertisements, startID [107518253]
14:01:58.79 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 150 matches
14:01:58.98 GameObjLoader - upgrading load_count from 1067 to 1722
14:01:59.11 PHYSICS -- Created node factory 'HVOK'
14:01:59.11 PHYSICS -- Created node factory 'DMMY'
14:02:03.90 QueryMatches: Got [59] maps, [231] ids, [17] advertisements, startID [107518653]
14:02:03.91 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 135 matches
14:02:08.91 QueryMatches: Got [60] maps, [232] ids, [17] advertisements, startID [107518763]
14:02:08.92 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 120 matches
14:02:13.85 QueryMatches: Got [60] maps, [234] ids, [17] advertisements, startID [107518934]
14:02:13.86 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 105 matches
14:02:18.99 QueryMatches: Got [60] maps, [234] ids, [17] advertisements, startID [107519051]
14:02:19.00 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 89 matches
14:02:24.69 QueryMatches: Got [58] maps, [224] ids, [17] advertisements, startID [107519181]
14:02:24.70 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 69 matches
14:02:29.62 QueryMatches: Got [57] maps, [220] ids, [17] advertisements, startID [107519295]
14:02:29.63 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 52 matches
14:02:34.73 QueryMatches: Got [58] maps, [221] ids, [17] advertisements, startID [107519408]
14:02:34.75 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 40 matches
14:02:36.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:02:36.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:02:40.23 QueryMatches: Got [57] maps, [228] ids, [17] advertisements, startID [107519526]
14:02:40.24 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 31 matches
14:02:46.84 QueryMatches: Got [56] maps, [228] ids, [17] advertisements, startID [107519592]
14:02:46.85 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches
14:02:53.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.1/0.1, max unsent 0, version err 0, merge 0
14:02:55.16 QueryMatches: Got [56] maps, [228] ids, [17] advertisements, startID [107519689]
14:02:55.17 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches
14:02:58.40 QueryMatches: Got [58] maps, [225] ids, [17] advertisements, startID [107519750]
14:03:37.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:03:38.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:03:54.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
14:04:24.38 SPDx9 -- 1757MB available Texture Memory
14:04:30.40 GameObjLoader - upgrading load_count from 38 to 3982
14:04:38.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.1.71:6112; (ping=0ms) 100.00%, pending=0, dead=0
14:04:38.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
14:04:55.01 Transport - median kBPS [hi/cur] sent = 0.2/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
14:05:23.94 GameApp::Quit( exitValue = 0 )
14:05:24.07 Activating screen: AppRestartingForm
14:05:24.07 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
14:05:24.07 Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:05:24.07 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:05:24.07 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:05:24.07 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:05:24.07 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:05:24.51 GameApp::ShutFrontEnd
14:05:24.51 GameObj::ShutdownGameObj
14:05:24.51 Calling disconnect...
14:05:24.51 MessageInternal::PrepareMessage: Channel 4d4f444d does not exist
14:05:24.51 Session is marking the local peer PeerID 1 for death
14:05:24.51 OnlineLeaveAdvertisementAsync: Match id = 107519502 started, nothing to do
14:05:24.51 Session::GetEvent DestroyPeer success Peer 1 removed
14:05:24.51 Session::DestroyPeer - deallocating peer 1
14:05:24.51 Session - Requested Disconnect for connectionID 2
14:05:24.51 Deallocated route ID=3 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:05:24.51 Session - Requested Disconnect for connectionID 3
14:05:24.51 Closed route 3<>3 for PeerID 1 at WINaddr:192.168.1.71:6112;
14:05:24.51 AdvertisementInternal::Process - EVENT_DESTROYPEER
14:05:24.51 LeaveMatchInternal - no action taken, needLeave=0, service=0
14:05:24.51 Destroyed Matchinfo
14:05:24.56 GAME -- Ending mission (Game In Progress)
14:05:24.56 GameObjLoader 09b0ba60 - Abort
14:05:24.60 GameObjLoader 09b0ba60 - resetting counters
14:05:25.24 SOUND -- Shutting down ...
14:05:31.94 SOUND -- Shutdown completed!
14:05:32.98 ~FEAppListener - Flushing queued online notifications
14:05:33.75 DLLDriverLinker -- 2 DLL drivers found.
14:05:33.75 ActionDatabase : [2342] global actions,
* dummy actions.
14:05:33.75 NetworkManager::Destroy - destroying network manager
14:05:33.75 RendezvousManager::Shutdown - deleting instance
14:05:33.75 RendezvousManager - terminating all server calls in progress
14:05:33.75 CallManager - terminating all server calls in progress (1 in progress)
14:05:33.75 RendezvousManager - destroying chat handler
14:05:33.75 RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
14:05:33.75 ~RendezvousManager - disconnecting from server
14:05:33.88 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:05:33.88 MessageInternal::DestroyChannel: Destroyed channel 50525459
14:05:33.88 PartyInternal: Fade to black
14:05:33.88 AutomatchInternal: Fade to black
14:05:33.88 PeerRemoveAll - flushing local session peer data
14:05:33.88 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:05:33.88 MessageInternal::DestroyChannel: Destroyed channel 47535450
14:05:33.88 Session - Requested Disconnect for connectionID 1
14:05:33.88 SessionManager::UnregisterSession - Unregistering session 0f019608
14:05:33.88 SessionManager::~SessionManager - uninitializing
14:05:33.89 Net::ThreadFunction - Returning from the network thread function...
14:05:33.90 Transport::~Transport - shutting down transport
14:05:33.90 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:05:33.90 Transport::~Connection - closing WINaddr:192.168.1.71:6112;,WINaddr:192.168.1.71:6112;
14:05:33.90 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job DisconnectAsync is still running
14:05:33.90 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job OnlineLeaveAdvertisementAsync is still running
14:05:34.02 Wrote 994 bytes to network datastore login_cache.bin
14:05:34.31 Wrote 113560 bytes to network datastore global_cache.bin
14:05:34.47 Wrote 21016 bytes to network datastore ping_cache.bin
14:05:34.47 Datastore -- uninitialize complete
14:05:34.47 QuazalInitializer - static uninit of Quazal library
14:05:34.47 QuazalInitializer - unhooking memory 0 currently allocated, 34984 allocations, total of 9912924 bytes
14:05:34.47 MOD -- Shutting down
Application closed without errors
[/aeva]----------------------------------------------------------
[aeva]
Code: [Select]
background=5
force_watch_movies=0
installed_products=( COH CXP1 DLC1 DLC2 DLC3 )
playerprofile=COMMISSARRED-PC
screendevice=DirectX9 rendering device
[/aeva]