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Messages - iverieli
1
« on: February 10, 2010, 11:02:08 AM »
Most of the people here who are saying "most Germans can speak English", aren't even German.
And those of you who are, you damn well know most Germans can't speak English worth crap...and those that can have that thick, heavy German accent where you can't even understand what they're saying.
The entire purpose of the guy earlier who posted the video links, was to show they are promoting the learning of English in Germany and for a REASON.
I was in Munich and Frankfurt recently and even the people at the airport could only speak the bare basics of English.
2
« on: February 06, 2010, 08:11:58 AM »
The call-in T34 is virtually useless for 750mp now that it can't cap points
Dismount and decap while the T34 covers the riders! No fuel cost for a T34 useless? You have to be joking
My fault, I had no idea about dismount and decap! Cool. Now thats better. What about Command Squad? Is it technically supposed to give you some kind of bonus (any) to infantry?
3
« on: February 05, 2010, 05:07:00 PM »
but for the last ability on the tree, the IL2 Sturmovik is weak.
This IL2 is WEAK? HELL, how the fucking hell did you come up to that. It just flow 1 time over me and blow my hummel away. one time. With the 2nd time also my mortal halftracks and at least also my 2nd hummel, and that beast was still not done. It kills in a great area, and even tanks cant stand these massive damaging bombs. Do not complain about this again. sometimes i really dont understand how you guys come up to that.
Before you make comments like this, be sure you are talking about the nerfed IL2 Sturmovik, because what you described sounds like the original. The nerfed IL2 S is NOTHING even close to what you stated. And not him, but you who sound like the fan boy tbh. Raving comp stomping noob comments do not of course affect any balance decisions we make 
I don't know about others, but I've been playing CoH since 2007, mainly as a Wehr player. The recent balances you guys have done are excellent, but I must say, the last abilities on the tree, such as IL2 Sturmovik are no longer effective, considering the large amount of CP points needed and huge cool-down timers. Even the upgraded Inginery (which I love) get suppressed if axis infantry sneezes too loudly. The call-in T34 is virtually useless for 750mp now that it can't cap points. <EDIT> Forgot about dismount! Is the command squad supposed to give any kind of bonus? I'm not quite sure, but if it does, there is virtually no difference.
4
« on: February 03, 2010, 11:48:34 AM »
I gotta agree with some people here, the IL2 Sturmovik is fairly weak now.
I'm happy with most of the balances made by the devs, but for the last ability on the tree, the IL2 Sturmovik is weak.
It's not enough to make any kind of game impact for its huge cooldown. Vet 3 armor is hardly affected.
5
« on: February 01, 2010, 03:32:01 PM »
Whoever says the ISU-152 is a good tank, has no idea what they are talking about  It has no turret, its extremely slow, it fires like once a day, and its easily flanked, circle strafed and destroyed. It's nothing more than a huge waste of 1000MP against good players.
6
« on: February 01, 2010, 03:27:29 PM »
outposts are very usefull... also, t90 owns inf... also, the heavy mortars are OP... So Use Them!
Yeah right...the heavy mortar are OP because they cost 350MP and can't be re-manned once you lose them?...real OP!
7
« on: February 01, 2010, 03:11:38 PM »
uhmm wtf is supposed to be mean about that? sniper ace comes at how many CPs? like 7 or sth right? normal amer snipers can come after like 1 min or sth XD
really no idea why overwatch would be especially imba with sniper ace
Fully agree with you. Also, since Over-watch needs LOS, I would assume that someone who has the common sense to realize there might be a camoed unit in his base... Detect and destroy.
8
« on: February 01, 2010, 03:09:01 PM »
pantera costs 600, 110 and T-34 costs 300, 75! it is not normal, T-34 must cost maximum 50 fuel. SU-75 must maximum cost 75 fuel. Becouse the Soviet panzer's were very cheap and were easy in production.
Post Merge: January 31, 2010, 04:31:10 PM Savatiy что, тоже баланс не нравится?  з.ы. ты незнаешь чем и где можно подредактировать хар-ки и требования юнитов?
Thats exactly what I said when talking to one of the developers. They made it back to 300mp and 70 fuel which is legit. * NKVD upgrade now costs 125. Upgrade now re-equips entire unit with new 'Conscript Mosin2' with Damage 7.
Its still 200 munitions and aren't you guys over nerving the russians they are pretty weak right now, good thing though that the tank hunters got some extra abilities and range. Great mod btw;)
I agree. Also, Guards upgraded to Shock Guards doesn't seem to make any damage/defensive difference. After 1.04 it seems a bit better however. Keep up the good work guys.
9
« on: January 31, 2010, 12:56:40 PM »
350 for a mortar you can't re-crew? T34 armor decreased? So now a simple schreck squad can take it out roughly within 3 shots when you're spending 360mp and 80 fuel? lol Guys, you've obviously not played the game to come up with such balance complaints...
T34/76 has 650 health and the 85s have 700...WH shrek does 120 damage...that's 6 hits needed...7 if you're PE. That's more than Sherman/Cromwell can claim...and they cost more.
IS2 was WAY OP...and it will still beat down a vet3 Panther
Try using more combined arms/units and upgrades rather than the 1.0 conscript spam...quick T34 and then... IS2 win button
You're right, I checked after some games, T34 health is still ok. I thought you guys dropped it more significantly. Historically and for the game, T34 have to be cheap (mass produced). The upgraded T34's are beauties but I think 70 fuel should have been maximum, as the progressive Axis vet is hard to compete with. IS2 is a good tank, but costs way too much, specially after the armor nerf. I think we have to take in account that Soviets cannot re-crew any weapons which makes it that much heavier of a loss. So a mortar which costs 350 is devastating to lose so easily, since the enemy can take it, yet the player cannot re-crew it. This applies to all weapons, including the AT gun (and enemy weapons). Middle game for Soviets is very difficult. I have to wait for 145 fuel to field any kind of armor while Axis are mowing down infantry with AC's, HT's, MHT's, etc. + infantry support. Tank Hunters stand no chance against this combo early-mid game. If going T2, the losses of AT guns and mortars is terrible against good Axis players. Also, even with the Iginery upgrade, they get pinned even if the Axis infantry sneezes to closely. I'm an Axis player in CoH, so I'm not trying to be bias - just accurate. ...and whats with the sniper team? They wont shoot when camoed??
10
« on: January 31, 2010, 10:00:04 AM »
WOW - the Soviets got nerfed pretty hard.
There was some pretty good counters against them as Axis, now it seems they'll be target practice.
350 for a mortar you can't re-crew? T34 armor decreased? So now a simple schreck squad can take it out roughly within 3 shots when you're spending 360mp and 80 fuel? lol
IS-2 was the only reasonable counter to the vet 3 tank spam the Axis commonly use against Soviets, now since IS-2 armor is decreased, good luck with vet 3 Panthers, Tigers, and Jagd/King. Soviet AT guns are pretty weak and also cannot be re-crewed.
That being said, I'm very pleased that patches are being released quickly, and bugs are being addressed. Better than Relic!
11
« on: January 30, 2010, 03:04:50 PM »
Nah, I have numerous friends who installed perfectly, yet it still crash at least 50% of the time and for no apparent reason.
12
« on: January 30, 2010, 09:24:50 AM »
The most noticeable and major bugs I have encountered in the 40+ games I've played:
1.) The command squad is suppressed and/or "slowed" under heavy MG fire during "fire-up". This happens to me about 30% of the time.
2.) When upgrading and building units at the same time, sometimes the finished unit will not deploy from the building (without pop cap limit). This has happened with infantry and tanks. About 15% of the time.
3.) The game randomly crashes and sometimes sync error is given. I've installed my files into the correct directory.
I don't know if other people who have maybe installed it wrong could affect everyone playing in the game.
13
« on: January 30, 2010, 08:19:03 AM »
On the bright side I clearly saw the SU-100 being a joke tank destroyer - I mean even WITH the armory upgrade it did barely any damage to approaching panzer 4s and panthers - this tank needs a bit of a boost.
Also KV2's performance was kinda bad, I saw it launch a shell right in the middle of a grenadier squad, and I don't think it took out even a single guy. Fishy stuff.
Couldn't agree more!
14
« on: January 30, 2010, 08:16:52 AM »
..and our mate definitly was WAY more retarded than ur sovjet guy 
We didn't have a Soviet guy! =D I'll add you guys next time I see you on, I want to try this strat you guys are telling me about. Is the sniper arty free? Long cool down?
15
« on: January 29, 2010, 07:15:55 AM »
if you are talking about this 3v3 on kiev where we were playing with our epic retarded random noob mate then yes you won. feel free to challenge us in 2v2 at any time and we can have a nice game!
Are you kidding? We didn't have a teammate for half of the game. However, of course we can play again. Its no fun playing people you know you can beat. You guys are good. But you gotta do something other than pio/panther spam  I've talked to a few top players and they say Soviets are actually pretty weak if the axis know what they are doing. I tend to agree. No retreat, no re-crewing weapons, and upgrades don't apply to deployed units. Whoever says Soviets are OP = noobs. P.S. ISU-152 sucks imo. 1000mp - It moves so slow you think its standing still and it fires about 1 shot per minute. Probably the easiest thing to circle strafe/flank, considering it's not going anywhere.
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