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Messages - ConquestSavior
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« on: November 14, 2007, 12:37:26 AM »
Most exact information on the German atomic program is classified until 2045. There are eye witness reports from sources trusted by the U.S. military that a 1 kiloton bomb was tested late in the war, and many documents of radiation poisoning from a dirty bomb test.
Several designs in the Amerika bomber program were flying wings, but we did not turn them into the stealth bomber.
There are several arguments of what would have happened if Germany had won. If they had won WWI there would be no WWII. If they had won either war we would probably have the current European Union with Germany dominating it, but many years earlier. That is, if by winning WWII they had never attacked russia and forced Britian and her allies to sue for peace. This would have been entirely possible if different actions were taken at Dunkirk, the Battle of Britain, and the early campaigns in Africa. But these outcomes would only have happened if Hitler was removed from power, as he was a madman who would never back down and never agree to peace. Most German generals believed that there would be peace after the fall of France, but the mistakes made afterwards and the invasion of Russia prevented it. There is also the contended point that Russia would have attacked Germany no matter what. There is ample evidence that the enormous German gains at the opening of Barbarossa were a direct result of attacking on the eve of a Russian invasion of Germany. Russian troops were caught out of position while readying their own invasion and taken by surprise. There is supposedly a large amount of evidence in the form of orders and communications records that support this.
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« on: October 31, 2007, 01:14:08 AM »
I want a halo campaign that's not shitty...
(admittedly, 3 is the best, but again they completely fail to live up to the hype that bungie themselves generated)
and I want to find breast eagles without swastikas (they don't exist dammit!)
I would probably be wishing for CoD4 as well, but diverging from the WWII theme of the series kind of put me off.
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« on: September 27, 2007, 01:42:05 AM »
Conscripts and regulars makes sense though from the standpoint of time in service and training. Look at the Volksgrenadiers and Grenadiers of vanilla CoH.
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« on: September 23, 2007, 03:20:47 AM »
Rokossovsky played a significant part in the battle of Kursk ![Smiley :)](https://easternfront.org/forums/Smileys/classic/smiley.gif) Where the heck is Guderian? No list of WWII generals is complete without Heinz
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« on: September 07, 2007, 04:52:12 AM »
I fail to see a purpose for the panzer elite in OF. I've been playing this since the closed beta started, and I can and have won many times as PE, but if the brits are played correctly it is very hard to make any progress.
Tommies with vet LTs are godlike, PIATs destroy armor plus 17 pounder guns that are no longer bugged, canister shot, the insane amount of artillery, glider spam, rifle grenades are about 3x as effective as a pineapple of doom when taking on garrisoned units, button is a horrible ability.
The panzer elite on the other hand are just terrible. They tech like Allies, except there's about twice as many things to upgrade or unlock. Most of the time you have to build a building, and then reserach an unlock before you can even begin building the unit you're looking for. "Panzer" Elite should be renamed Halftrack Elite; there are no tanks. You get called in panthers as an end of the game ability. Other than that there is no true tank available. Panzer IV F1 is an anti-infantry short barrelled 75mm howitzer. Marder, Jagdtiger, and Hetzer are tank destroyers without turrets. The whirbelwind is a somewhat better version of the Ostwind. Again, the only true tanks available are the called in panthers, the Panzer Elite has no access to Tigers or buildable Panzer IVs and Panthers.
The halftracks and armored cars are insane, there are 1) 250, 2) mortar, 3) vampire, 4) AT, 5) munitions, 6) armored car, 7) scout car... yes, 7 light armored vehicles. 2 of which have no way of defending themselves whatsoever (munitions and vampire), another 2 that are situational (250 with infantry onboard and mortar halftrack), and in general they are all very very easy to kill.
Their infantry is their only saving grace, but even then they require large numbers of squads with maybe a dozen total upgrades.
Panzergrenadiers start with 3 squad members, upgrade to 4. Anti-tank grenade upgrade, incendiary grenade upgrade, point capping upgrade, veteran seargent upgrade, repair upgrade, zeal, sprinting. MP44, schrek, and Gewher 43 weapon upgrades. It's possible to tech up and build straight anti-tank squads or MP44 assault squads that come equipped with their weapons, but they cost more manpower to do so, which from my experience is the most important resource in CoH games.
The doctrines don't even make that big of a difference; Luftwaffe is like a crappy version of Defense, Tank hunters are kind of pointless unless you just really want AT mines, upgraded tank ammo, or a jagdpanther. Scorched Earth is in my opinion the only good doctrine. It allows on map artillery in the form of the Hummel, it allows you to create unpassable AT obstacles, booby trap points and buildings, and knock out resource points.
I think the biggest improvements from OF were in the form of Terror Doctrine for the Wermacht. Tiger Ace replaced by King Tiger, V1 changed, firestorm given fire damage. (also, walking stukas given fire damage, they're amazing)
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« on: August 30, 2007, 12:38:32 AM »
The longer the war lasted, and the less involved Germany was with a war against Russia... things start to look a bit scary. All of Germany's nuclear material, scientists, and records were confiscated by western Allied forces. These records are classified until 2045. There is substantial evidence going around that Germany was much closer to a nuclear bomb than anyone thought, but no one will know fore sure for almost another 40 years. Eye-witness accounts tell of what appeared to be a 1 kiloton or less test bomb going off in late 1944. Loud explosion, earthquake, and a small white mushroom cloud. In 1945, there was supposedly a test of a dirty bomb, used on slave laborers. Supposedly several German scientists and SS officers got radiation poisoning from this as well, since no one knew at the time what the effects of such a bomb would be. Some of the evidence for this includes a patent for a plutonium weapon, and an attempt at the Nuremburg trials to hold Albert Speer accountable for the dirty bomb test on slave laborers. The KGB is said to have captured a film of the dirty bomb test, as well as soil samples, but so far they have denied having anything of the sort. On top of all this, Germany spent barely 1% of what America spent on the manhattan project for their atomic programs. It's scary what might have happened if they had really tried or been given more time. Hitler with a bomb would not have been good for the world. But with Russian Forces advancing on all fronts, and constant allied bombing raids, it's amazing that German scientists accomplished anything at all.
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« on: August 29, 2007, 02:39:06 AM »
A bit more on those division numbers; from the onset of Barbarossa to December of 41, I believe Germany destroyed somewhere near 260 Russian divisions, while their Intelligence placed the Russians at below 300. During that same time period, Russia raised over 360 brand new divisions! This is all from rough memory, I don't have access to a majority of my books right now, or I would give some more precise numbers.
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« on: June 22, 2007, 07:40:47 AM »
Finally, a good looking eastern front mod! I honestly can't wait for this to be finished; I've been waiting for an eastern front mod since the dev tools came out. Good luck to all involved in the making of this mod.
Conquest
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