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Messages - Todstyak
1
« on: October 25, 2013, 03:46:18 AM »
Disgracing the flag does not relate to patches i'm pretty sure (otherwise i have broken the law too) I'm sure its fine i used to wear a BDU around all the time with flags and what have you, never got flak for it.
2
« on: October 20, 2013, 12:39:37 AM »
Well I never would have guessed somebody would already be working on it! i can't wait!
3
« on: October 15, 2013, 12:11:45 AM »
@Todstyak It is a 122mm howitzer now. The 152mm was in older versions.
So what about any changes/ i know the promise of Katyushas later in the tree seems like a compelling reason to cap only 1 122 (the 152s were named 'Pushkas') but arty and rockets serve different purposes, if anything the cap should be mix of Katyushas AND 122s so you can choose how much of either you want out of a total unit cap. I'd rather just increase or lift the 122 cap though ( i miss saying Pushka already .... )
4
« on: October 14, 2013, 02:06:29 AM »
My previous responses to other posts has reminded me that I wanted to bring up the fairly recent unitcap brought up over the Soviet Artillery piece (Pushka 152). First I despise the excessive use of unitcaps (one of the many reasons I don't like Blitzkreig Mod). Second the unitcap doesn't seem to have a reason behind it since the piece is already gated by being doctorine specific and the Ostheer equivalent (they use the same stats but the LEHF has a smaller cool-down) can have up to 3 while the Soviets can only build one Pushka. Since the Pushka is slightly worse since it has larger coold-downs between shellings, it makes no sense being able to build less of them. Here are some solutions off the top of my head:
-No unitcaps on either arty piece or -Equall the unitcap for the Pushka to 3 aswell or -Make the two pieces even more different and change the unitcaps accordingly and/or -Have the Pushka's cooldown equal the LEHF's
5
« on: October 14, 2013, 01:52:33 AM »
Maybe not a reward for the Katyusha but I'd love to see the Gaubitsya in this game instead of the whimpy little Pushka we have right now.
6
« on: October 14, 2013, 01:47:02 AM »
Can somebody please make the El Alamein map from BF 1942? yes i know this has nothing to do with the Eastern Front but I'm yearning for a large desert map with a nice ridge that can become an excellent defensible position. El Alamein was also my fav map from BF1942 so its fitting. Here's an overhead: http://www.realtimerendering.com/erich/bf1942/El_Alamein_map.png
7
« on: October 14, 2013, 01:33:50 AM »
They should be powerful inf- but only limited to 3 the whole game.
Please no unitcaps! They drive me insane!
8
« on: September 26, 2013, 01:17:08 AM »
The Pz.1 seems like a cool addition but it comes in a little late to the party, making me wonder if it would be worth it. If it was the first part of either left or right and cost 3CP I'd be glad to use it!
9
« on: September 22, 2013, 06:33:53 PM »
I get the feeling that I'm one of the few people who really doesn't get the DOTA2 or LoL craze. I just find it so damn boring to play or to watch. Plus the communities are total crap XD.
I'll just stick to WoT, War Thunder, RO2 and the upcoming FF14 release XD
Finally somebody who takes my position! I think league and Dota are boring as hell no matter how many times some of my friends try to convince me otherwise. WoT can be fun but loses that joy sometimes and feels like a grind for the next tank just to get into a match where EVERY-OTHER TANK IS 2 TIERS ABOVE YOU! Besides that I can't play much because I have a crappy computer.
10
« on: September 22, 2013, 06:06:42 PM »
Out of my view the medic half track has a big advantage: When your enemy is starting a base sector artillery bombardment you can rescue your "first aid center" by moving it out of the fire. Sometimes you can move next too an other building and you can go on healing your troops during the HQ bombardment So true , but I really dislike the fact that it has upkeep
I didn't even think about that but yeah it does have upkeep Maybe in the future the upkeep cost could be removed to make it more of a true Triage Center counterpart?
11
« on: September 20, 2013, 01:34:31 AM »
Thanks! This may just sway me to play the Elite tree more often now
12
« on: September 19, 2013, 10:30:29 PM »
yeah I thought Jagers had Airborne armor but I was looking at Panzer Jagers who share half a name Anyway that all sounds well and good, it is true that fully equiped Stormtroopers are a massive sink to munitions and I wasn't sure about the usefullnes of Jager Gewehrs since the Panzer elite versions have failed me many times. this reminded me to ask since you mentioned it alot: what is the range of PanzerKrieg?
13
« on: September 19, 2013, 06:30:34 AM »
I don't believe I have yet congratulated you guys on this mod, especially the Ostheer! A-lot of time went into polishing them and making them unique and I appreciate that so I find it hard to complain about any of their units or mechanics but I have to ask: Aren't Jagers just weaker Stormtroopers? All Jagers have that set them apart is being able to set Teller Mines and getting G43s with the muni-sniper ability. Meanwhile, Stormtroopers have more health, better armor (Airborne versus Elite) a camouflage ability and being able to mix-and-match weapon loadouts so you can have all STGs or 2 STGs and 1 Pz or 2 Pzs. With Jagers you can only choose all STGs, all G43s or all PZs. Are Gwehrs and Anti-Tank mines really enough to make Jagers seperate but equal to Stormtroopers? Of course you could argue they aren't supposed to be like Stormtroopers but I would disagree as they both are Doctorine specific top-of-their-class infantry with the same CP cost and (for the most part) similar usage and weaponry. Is there something about Jagers I'm missing (besides the awsome name)?
14
« on: September 17, 2013, 09:28:28 PM »
Is that going to change?
I don't think so... at least balancers say it is fine. But feel free to post a proposal and back it up . Who knows, maybe your plan could be better.
yeah turning the medic truck into a Soviet medic truck would lessen the uniqueness of the Ostheer and I think the present healing and reinforcement system is fine (especially if you play fortress).
15
« on: September 17, 2013, 01:20:29 AM »
I said we don't have the new model yet of the SU-85... so that means no proper SU-100 until the next big update .
Yes, the 76mm cannot fire in this present patch I confirmed it
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