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Balance Discussion / Re: Russian MOtars Op
« on: January 23, 2010, 05:42:36 PM »
I don't want to burst anyones bubble, but no serious CoH player gives two shits about historical accuracy in comparison to GAME BALANCE. This thing is completely OP, especially when spammed.
To be honest, I don't see how it can be balanced in and I'm in favor of removing it completely and replacing it with a light or medium mortar to be in line with what other factions get.
If you must insist on keeping this in the game, for the love of god change the model to show what it truly is: a 600lb wheeled artillery piece. There's no way it should fire so fast nor move so fast.
I wasn't familiar with this mod at all before the release the other day. Were their any prerequisites for the beta testers? As in, must be X rank to prove you have proficiency in the game? Honestly, this type of requirement should exist in here. This forum is already overflowing with useless noob posts advocating terrible balance decisions.
To be honest, I don't see how it can be balanced in and I'm in favor of removing it completely and replacing it with a light or medium mortar to be in line with what other factions get.
If you must insist on keeping this in the game, for the love of god change the model to show what it truly is: a 600lb wheeled artillery piece. There's no way it should fire so fast nor move so fast.
I wasn't familiar with this mod at all before the release the other day. Were their any prerequisites for the beta testers? As in, must be X rank to prove you have proficiency in the game? Honestly, this type of requirement should exist in here. This forum is already overflowing with useless noob posts advocating terrible balance decisions.