Company of Heroes: Eastern Front

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Messages - saprize21

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1
Red Army Suggestions / Re: The Tank destroyer unit
« on: August 19, 2013, 10:43:50 AM »
Yeah, would be sweet with some different sexes in the game :)

2
General Discussion / Re: AI and Reward Units
« on: August 18, 2013, 02:12:58 AM »
Yes, please do. I have never seen Wehrmacht, Panzer Elite ever do that! The American and Brittish teams uses it all the time in my games, but Wehrmacht and panzer elite never do that!

3
Bugs & Tech Support / Re: Soviet AI Issue.
« on: August 11, 2013, 03:21:08 PM »
Btw, can anyone tell me why PE & Wehrmacht never uses the Replace Tanks etc nashorn and geschutswagen and the other onces etc etc?

They always use the same vanilla onces.

4
Mapping / Re: [OPEN BETA] Bedust (4)
« on: July 31, 2013, 02:37:00 AM »
Aight, have played now abit.

I think the teams should not be all on the bottom cause the fighting only happens in that side if so, the above places are like deserted cause no fight gones on there so i think that the teams should be 2 down and 2 up so the fighting will be all over the map :)

Otherwise, i love the map! Thanks alot! :)

5
Mapping / Thanks man<!
« on: July 31, 2013, 12:31:23 AM »
Thanks man! :) Gonna try it out! :)

6
Yeah i know i rarely play against them anymore cause they spamm so many tanks and my team spams different kinds of things and they spamm 100000 of tanks.

7
Yeah, would love if they fixed the Soviet AI since they spam millions of tanks.

8
Mapping / Re: [finished] compstompers_Heaven (8)
« on: July 18, 2013, 10:54:23 AM »
Hey @ saprize21,
...and all the compstompers around :)

This is for YOU:

8 players, one bridge (based on my Pommern-map)

download now: compstompers_Heaven


It was a pleasure to do and Im hoping you ll enjoy this one-
and dont forget to leave a short comment right here  :D



Yours
SSonne

Thank you so much for this! :)

Here is some feedback i have noticed after some playing :)

The building area that you can build buildings on are kinda small so you have to build your infantry & tank buildings so close to each other.
And some AI's cant build anything else then just 1 infantry building. Otherwise everything has been awesome atm :)
Another thing, after been playing for 15 minutes. You should add a non destructible bridge instead of the destructible bridge atm :) Just my thought :) Or another thing you could do with destruable bridiges is to add 2 of them next to each other, so if the second bridge gets the destroyed the fighting can continue on the first  bridge :) That would be sweet as well :) 

Again, thank you  sooooo much for this Sonne! :)

9
Mapping / Re: [Finished] Pommern (4)
« on: July 17, 2013, 06:33:40 PM »
Hey!

thank you all for your comments- this is what I needed right now to keep on mapping  :)

but before you dealing with the thoughts on making it official, I would like to do some finetuning in the starting areas of player 2 + 4  for they were unattended in the 1vs1 Map...
Also I would like to rearrange the sector layout a little bit - for more the chance of cutting the enemy off from ressources...
3rd: I need help with the weather-feature (Maxl?:)  You can choose between rain and nothing but rain, actually ;) 

So are there any bugs, visual terrors, or improvements you would like to see?!?!
please let me know :)


so long
SSonne


@ saprize:
Ill make you a river only version so you can bomb it down all over the place....... and 8 players, of course^^

Thank you man! :D You have no clue how much u made me happy! :D I love 8 player maps and mega fights :D

10
Bugs & Tech Support / Re: 2.1 Patch - Ostheer: Bugs
« on: July 17, 2013, 04:15:52 PM »
Ok this is getting seriously annoying.

Planes in this mod  are so unreliable, i love having 200 munitions or 150 munitions or manpower wasted cause the plane does not even fly out on the map! So yes, please fix this please. I am  refering Ostheer faction and the carpet bombing and the  things they can have. Its soooo unreliable!

11
Mapping / Re: [Finished] Pommern (4)
« on: July 17, 2013, 03:00:03 PM »
Would be sweet if the map had a bridge only option :) So you can only over  the river with the bridge in the middle :)

12
Mapping / Re: [Finished] Pommern (4)
« on: July 15, 2013, 04:23:42 PM »
Make a 8 player version :)

13
Mapping / Re: [OPEN BETA] Lyonderdam (8)
« on: July 13, 2013, 09:58:19 AM »
Links  are dead :(

14
Suggestions / Re: AI Bugs Discussion
« on: July 13, 2013, 08:20:42 AM »
Ostheer AI seems to love Famos (at least on easy)!



And I think that Soviet AI improved much since the last version. Now they seem to actually coordinate their attacks in groups instead of sending whatever is available at the moment.

Yikes...

Yeah, gonna have to put a limit on those. I think the AI considers it to still be a main engineering unit.

I just played a game 4 ostheer vs 4 soviet and again the soviet crushed ostheer cause ostheer only builds balanced things and russians spams tanks. Can any faction crush the soviets?

15
Announcements / Re: New patch for Eastern Front
« on: July 13, 2013, 06:19:42 AM »
I'm not sure if something messed up with my download or this is a bug with Bradenburger squad shows up as boxes saying MISSING RGM, LET THERE BE PANIC, Consult the warning logs for answers.

That happens for me 2!

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