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Messages - Wookie
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« on: February 16, 2010, 12:46:36 PM »
Well, i do recall the IS-3 being rather debatable as to whether it saw combat. It i believe was first seen in a parade in moscow or something after the war ended.
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« on: January 24, 2010, 01:31:17 PM »
Go vikings!
Erik the Red FTW!
...Wait, your not talking about the rape, pillage and murdering kind are you?
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« on: January 23, 2010, 08:32:57 PM »
Dear lord. Can you guys give the developers 1 week to balance some of the glaring issues, before you start sending death threats and setting you computer on fire. I mean I know EasterN front cost you alot, and you probably think the devs are laughing in their mansions from all the money they made on this mod. CHILL OUT it takes relic forever to balance a faction, and theyre getting paid. so stop your uninstall wait a week or two and grow up, and if you have a problem with that you can just suck it.
Exactly! Lol however, as long as the internet exists, and as long as there is a forum, there will be people bitching about all and sundry because they have nothing better to do... Like me, since im writing this, bitching about the bitchers bitching. Nothing. Better. To. Do.
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« on: January 23, 2010, 06:21:40 PM »
Micro basically means 'micro managing', aka keeping an close eye on and constantly moving and manipulating unit(s) to get the best out of a situation. An example of this is often done when trying to take out a powerful enemy tank in game. You micro several of your own tanks to try and out maneuver and destroy that powerful enemy tank. Of course, while doing this, you can't pay much attention to the rest of the battlefield as well...
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« on: January 23, 2010, 06:05:10 PM »
I must admit, it was an amusingly strong attack. It virtually wiped out an entire german base by the end of the air assault. I didnt even realise since i was concentrating elsewhere until my mate pointed it out. I lol'd.
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« on: January 23, 2010, 02:22:15 PM »
The infantry are not invincible. Several games i've had they have been killed by various different methods riding that tank
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« on: January 22, 2010, 10:50:52 PM »
This forum is filled with lulz. First release of the mod and everybody expects it to be perfect. Howmany times has Relic released 'balance' patches for its games, ive lost count. Some would say the balance is still off for those too.
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« on: January 22, 2010, 03:49:41 PM »
Guard infantry, since they cannot be suppressed, are handy for charging past axis MG bunkers which might be guarding a strategic point. Ofcourse, if the point is backed up, it might be less advisable and do expect a few losses.
If you have to go defensive on an important position, a simple tactic is to use 2 builder units, an AT hunter, and a mortar. Quickly build a line of sandbags in the direction that needs defending and place the AT hunter behind it, an outpost a bit further behind it. Then perhaps another line of sand bags behind that which you place the mortar. With this, it allows you to quickly hold a position against lesser assaults and reinforce any losses you take holding it whilst allowing you to reorganise for any offensives you have planned. This would only be a temp solution, since an organised or well armoured assault will smash that defense line.
Tank riders are very useful for a commander on the go. Use the tanks you plan on assaulting with, to assault, and leave a t34 tank rider unit in reserve to capture points as you advance. It will require micro'ing if you dont have alot of troops to support.
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