Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Volkmar666

Pages: [1]
1
Balance Discussion / Re: EF - Balance Topic
« on: January 22, 2010, 11:55:41 AM »
Start learnin to think logically , command squad is T1 unit , which can go out when you got one mg .... which cannot cover big areas... i know that people just pretend they are good not the faction is totally op...

2
Balance Discussion / Re: EF - Balance Topic
« on: January 22, 2010, 11:19:01 AM »
Yes , thank god someone listed main problems early - mid game , (btw , almost never wh can make to the late game). My ranked lvl in coh is about 14-15. Everything that Marcus said is true. I want to talk about early wh vs russians game:

- Where is the disadvantage(historical) of weak russian early game? Pios < Ingenery ,
Conscripts + Ingenery >= Volks
Mg 42 < Command Squad , or eaten by blob if it is in building
what can i do? i need to have at least 1/3 map control to even think about T2.
- This is meat nation , you cannot do units like conscripts + little backup to match 280 mp volks , where you have 12 units (8 shooting 4 manshields) for 350 mp and very short building time.
- So what? free arty from command squad early game? greaat , no counter
- Ok , mega meat units which costs not very badly , have almost no popcap , and where i got to T2 you got IS-2
- hmm , i dont know what was your history consultant , because tanks like T34 should be similar to PIV and IS 2 to panther , and now , the fact pak with first shot in ambush can kill IS - 2 in about 8 hits , and T34 in 6 , so how can i defend?!
- mortar with 105 mm -> total op , you cannot do almost nothing
- situation with snipers and teams with anti - tank rifles were mentioned in previous posts...

Pages: [1]