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Messages - Drake22
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1
« on: January 28, 2013, 06:04:38 AM »
The bug with a paratrooper randomly missing from airborne sections is back. Even in friendly territory without any chance of losing any soldiers on even ground.
2
« on: January 05, 2013, 04:03:00 AM »
Come on. Just stop teasing us and release it already 
' Mob mentality! Ayeee
3
« on: December 30, 2012, 07:48:59 AM »
Look at those Ostheer bad-asses, jealous.
4
« on: December 24, 2012, 07:04:27 AM »
A small change, though something I would really like to see is the Soviet Major being armed with a PPSH41 SMG like the Soviet Officers and Brit LT's do. We could then lower the damage output or the health of the bodyguards if need be. The main reason why is because once the squad starts loosing 3 people (all bodyguards) the squad is near useless vs infantry because the is Majors pistol being very inaccurate and low damage and immediately has to retreat. Until getting Veterancy or the PPS SMG upgrade, early game he is useless and the only thing he is good for is soaking up damage like the cannon fodder conscripts are like.
You must get lucky a lot, cause often the major is the first one to die in the squad when the fighting starts for me. Maybe they could do some kind of weapon scaling off vet?
5
« on: December 24, 2012, 07:02:49 AM »
I'm glad that the conscript upgrade is actually worthwhile now. Before it was doctorinal and overpriced 50 munitions. Now it's just 30 (10 munitions a rifle) plus extra accuracy so atleast then they can stand up to volks or MGs a lot better, though become more of a combat unit than a cannon fodder
They still work best in the urban warfare doctrine though imo, For the Motherland! with a wall of conscripts in front of yours guards/tanks is always a sight to see. I call em soviet minesweepers myself. This upgrade just helps them contribute to the killing if they survive the charge, which is always nice.
6
« on: December 24, 2012, 07:00:20 AM »
Thanks for fixing the issues with the Pershing and some other armored problems. That should even the score in the lategame tank slugfest me and my friends often enjoy. Good to see things picking up! Looking forward to some new guns being brought to the fight soon!
7
« on: December 19, 2012, 06:10:41 AM »
A fallschirmjäger soldier wielding a DP-28 lmg will sometimes animation error into the base "arms out legs together" when firing.
To replicate this error, just grab a DP-28 with some fallschirmjäger (PE) and pay attention to the soldier wielding it in combat.
8
« on: December 13, 2012, 06:39:48 AM »
Voted, Good luck! Looking forward to the future patches.
9
« on: December 10, 2012, 05:35:00 AM »
So I'm alittle lost on how to best take advantage of this command tree choice. Flares are a nice little tool, but the only reason I ever take this tree is to troll with the sniper ace. The partisans aren't as effective to me without their traps, and the armored call in is kinda like a heavy duty StuH, which is alright but by the time you get it is usually gonna get shot up by Pz4's and paks.
Any tips/tricks for me guys?
10
« on: December 09, 2012, 11:47:16 PM »
My friends and I have alot of fun LAN'ing EF, the only drawback is with the IS2 having some issues recently the russians lost some late game punch. Fingers crossed for a patch soon
11
« on: December 09, 2012, 11:45:50 PM »
So is there going to be a preview of the command trees before you release the OH?
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