Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Mapping => Topic started by: SublimeSnugz on October 02, 2011, 08:38:37 PM

Title: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 02, 2011, 08:38:37 PM
Map Deleted

Sup guys? This is my first map ever attended to make in the worldbuilder thingy. The map itself is a bit of everything, but mostly farm/forest. Originally the map was supposed to be a 2v2 but then I realized it was too fucking big so now it’s a 3v3 maybe it will end up being a 4v4 lets see.   

Description
There must be a special place in hell reserved for the Luftwaffe pilots.  Not even god could protect us from the flying demons. 
We've endured 2 days of air raids with no sign on letting up.  On the second day the Wehrmacht assaulted the town.
We fought hard and managed to hold them off, but they've gained a strong foothold on one side of the town already.
The Luftwaffe bombs hit the town cemetry, and as a result the remains of the deceased were unearthed.  I remember my sweet girlfriend Natasha.
She was only 20 when she succumbed to pneumonia.  I will always remember the red dress they dressed her in before they buried her. 
I saw her remains lying on the street the other day.  Yet, the right to stay alive to smell our dead  is already a priviledge. 
Many of my comrades were not so lucky.  A fresh recruit of only 16 years of age was hit by a strafing run the other day.
The rounds tore off his whole left leg, but didn't kill him.  No one dared to go out and pull him into cover.  The screaming went on for a whole
10 minutes before our commisar took his pistol and silenced the young lad.

PIX

(http://i54.tinypic.com/11twktd.jpg)

(http://i51.tinypic.com/al0wvm.jpg)

(http://i52.tinypic.com/34xqid2.jpg)

(http://i54.tinypic.com/22xhsy.jpg)

(http://i51.tinypic.com/2e1hg1l.jpg)

The development is currently in a freeze, once my laptop stops overheating or vacation fineally is reachable i will present you more updates and finish the map (hopefully)

Special thanks to my fellow Sublime comrades Yauz and Glimz for testing, ideas and support. And Seeme for early WIP suggestions and feedback.   
Title: Re: [WIP] Mozhaysk (6)
Post by: Killar on October 02, 2011, 08:44:36 PM
:D nice very nice
Title: Re: [WIP] Mozhaysk (6)
Post by: cephalos on October 02, 2011, 08:51:24 PM
nice, even better!  :D good job Snugz, I can't wait to play it  ;)
Title: Re: [WIP] Mozhaysk (6)
Post by: Chancellor on October 02, 2011, 08:53:47 PM
W00T!!!  Nice map, by the man himself!  2 more months till D-day!  This map is how its done!

Lots of cover!
Sufficient Size vs Player Ratio! (hopefully its 4v4)
Good sector & resource layout!
Title: Re: [WIP] Mozhaysk (6)
Post by: Desert_Fox on October 02, 2011, 08:55:26 PM
:D nice very nice

+1 great job!
Title: Re: [WIP] Mozhaysk (6)
Post by: Max 'DonXavi' von B. on October 02, 2011, 09:28:38 PM
Are you serious, man? This is the fucking best "first attempt" on making a COH map I've ever seen. Respect. Recreates the Eastern Front atmophere very well.
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 02, 2011, 10:04:51 PM
Thanks for all the kind words guys, can't wait to beta realease it for you guys :)   :)  :)

Are you serious, man? This is the fucking best "first attempt" on making a COH map I've ever seen. Respect. Recreates the Eastern Front atmophere very well.
Yes this is my first coh map, it started as a learning by doing project im really happy how it has come along now - hopefully it wont end up sucking hard  ;D great maps you made aswell, been playing them in the latest EF patch and getting a little inspiration to lift my design breakdowns... feel free to add some suggestion or ideas, and thanks again for the kind words.
 
Title: Re: [WIP] Mozhaysk (6)
Post by: Cranialwizard on October 02, 2011, 11:05:16 PM
Great look snugz! Welcome back too :)
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 02, 2011, 11:09:51 PM
Great look snugz! Welcome back too :)

Thanks Cranialwizard! im not back yet still 2months till d-day :)
Title: Re: [WIP] Mozhaysk (6)
Post by: Alexander 'ApeMen' J. on October 02, 2011, 11:25:31 PM
wow looks realy nice
looking forward to see more pics :D
Title: Re: [WIP] Mozhaysk (6)
Post by: GodlikeDennis on October 03, 2011, 05:22:55 AM
Very high quality. Can't wait to balance test this.
Title: Re: [WIP] Mozhaysk (6)
Post by: Goober on October 03, 2011, 02:43:46 PM
Are you serious, man? This is the fucking best "first attempt" on making a COH map I've ever seen. Respect. Recreates the Eastern Front atmophere very well.

+10!  That's incredible! Great job! :D
Title: Re: [WIP] Mozhaysk (6)
Post by: Alexander 'ApeMen' J. on October 03, 2011, 03:34:02 PM
Are you serious, man? This is the fucking best "first attempt" on making a COH map I've ever seen. Respect. Recreates the Eastern Front atmophere very well.

+10!  That's incredible! Great job! :D

yes it looks nearly finished for a "first attempt" :D
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 03, 2011, 11:48:50 PM
A couple more pix.

(http://i56.tinypic.com/2pyb7ya.jpg)
A closer look at a small part of the village. The village is placed in the center of the map

(http://i56.tinypic.com/mimiig.jpg)
Just outside the axis starting locations.

(http://i55.tinypic.com/16jfvt.jpg)
A woodloggin camp + oil depot that im currently working on.

 







Title: Re: [WIP] Mozhaysk (6)
Post by: Pauly3 on October 03, 2011, 11:56:13 PM
Nice Map, pls put in the official release
i expect a very nicely balanced map from you guys  :D
any chance we can have a peak at the sector layout?
Title: Re: [WIP] Mozhaysk (6)
Post by: GodlikeDennis on October 04, 2011, 01:54:33 AM
The only problem is have is it all looks a little too... square. Try rounding a few edges or placing the buildings at a different angle. I see the hedges near the road look good but the actual artificial structures look too neatly placed.
Title: Re: [WIP] Mozhaysk (6)
Post by: Pauly3 on October 04, 2011, 02:47:28 AM
put some holes into the wooden fences
a luftwaffe bombardment should do some damage to those flimsy things
Title: Re: [WIP] Mozhaysk (6)
Post by: cephalos on October 04, 2011, 08:26:47 AM
try to make 2 entrances on the fields, not only 1. Add something, like crater or destoryed car, broken fence...
Title: Re: [WIP] Mozhaysk (6)
Post by: Killar on October 04, 2011, 09:37:45 AM
Am i allowed to suggest some ideas?

I would remove the wooden fence around the corn fields.

I wouldn´t place any tank traps, because some of them are bugged (can´t crush)

Can you add a bigger hall to your lumber camp, otherwise the wood is cut outside? (Only adding a idea of another thread here, where the factorys must have some function you can see ;) )

So its gonna be a 3vs3 map?

Can´t wait to test it :D
Title: Re: [WIP] Mozhaysk (6)
Post by: Seeme on October 05, 2011, 01:18:27 AM
Good Job. You really improved from the beta you gave me :)
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 05, 2011, 01:37:49 AM
 like a boss. looking forward to the release
depressing description though.
Title: Re: [WIP] Mozhaysk (6)
Post by: Pac-Fish on October 05, 2011, 02:16:36 AM
depressing description though.

Sounds more like a diary entry :P
Title: Re: [WIP] Mozhaysk (6)
Post by: Cranialwizard on October 05, 2011, 02:33:32 AM
depressing description though.

Sounds more like a diary entry :P

Some of the original maps have diary-like descriptions, like Semois
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 05, 2011, 06:36:27 AM
The only problem is have is it all looks a little too... square. Try rounding a few edges or placing the buildings at a different angle. I see the hedges near the road look good but the actual artificial structures look too neatly placed.
Ill keep that in mind, rounded a few egdes allready to please you :P

Am i allowed to suggest some ideas?
Yes feel free don't hesitate!

depressing description though.
Its the Easternfront not alice in wonderland  :)

put some holes into the wooden fences
a luftwaffe bombardment should do some damage to those flimsy things
True ill make the terrain a little more battle hardened.

To the rest of you guys - Thanks for the feedback so far ;D
Title: Re: [WIP] Mozhaysk (6)
Post by: Glimz on October 07, 2011, 02:07:53 AM
Wow snugz very nice map! I cant't wait to try this :)
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 07, 2011, 10:54:40 PM
will this map come out in the next patch?
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 08, 2011, 02:04:50 PM
will this map come out in the next patch?

Probaly not!! theres still alot of shit to be done "missing spots" "ugly spots (to be redesigned)" and so on :D

But ill try to work extra hard on getting it playable i promis
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 23, 2011, 09:17:26 PM
So its time for a update! I have removed most of the hegdes, and reworked some areas, and added some minor stuff ... progress atleast

The MILK FACTORY (Early WIP Screen) ! Yes this is a little soviet milk factory that used to process milk from the cows of the sorounding fields. After the Wehrmacht attacked the area the milk factory has been transformed into a ruined fortress with a high strategic value
(http://i51.tinypic.com/b63a5t.jpg)

Reworked stuff
(http://i54.tinypic.com/14dei6p.jpg)

Dead cows equals no more milk  :'( :'( :'( :'( :'(
(http://i55.tinypic.com/ejha41.jpg)

A Wehrmacht plane shot down by the soviets.
(http://i54.tinypic.com/jl4axx.jpg)

The soviets are some sneaky bastards, they blew a hole into the wall and dug a trench that leads into the factory.
(http://i56.tinypic.com/2e515sn.jpg)

Title: Re: [WIP] Mozhaysk (6)
Post by: Cranialwizard on October 23, 2011, 10:02:01 PM
I like what I see very much. Though I think there needs to be more holes in the fences. :)

Can't wait to try this one.
Title: Re: [WIP] Mozhaysk (6)
Post by: Pac-Fish on October 23, 2011, 10:25:29 PM
I didn't realize SU had milk farms :3. Nice works anyways

In SU you don't milk cows, cows milk you ;D
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 23, 2011, 11:32:18 PM
looks great! using the dead cows for cover will be screenshot-worthy.
Title: Re: [WIP] Mozhaysk (6)
Post by: GodlikeDennis on October 24, 2011, 06:05:55 AM
Milk factory needs a little more rubbble inside it I think, since it's collapsed and all. Looks great otherwise. I like the idea of the cows. Reminds me of an early CoD 1 mission.
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 24, 2011, 01:53:39 PM
Milk factory needs a little more rubbble inside it I think, since it's collapsed and all. Looks great otherwise. I like the idea of the cows. Reminds me of an early CoD 1 mission.

Yea the milk factory is still at a early stage, im gonna fill the area with rubble and craters and other details so it will look pro, right now its very basic and clean.

EDIT small update, more texture for the milk factory

(http://i53.tinypic.com/i4h3dh.jpg)
Title: Re: [WIP] Mozhaysk (6)
Post by: donthateme on October 24, 2011, 04:06:09 PM
awesome! its getting better and better  :) cant wait to fight for more living space on that map  :P
Title: Re: [WIP] Mozhaysk (6)
Post by: BurroDiablo on October 24, 2011, 05:55:42 PM
Awesome work Snugz, keep it up!
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on October 24, 2011, 08:39:23 PM
Awesome work Snugz, keep it up!
Thanks!
awesome! its getting better and better  :) cant wait to fight for more living space on that map  :P
Thanks hopefully its finished soon  ;) i promis to rape you on
it.
looks great! using the dead cows for cover will be screenshot-worthy.
Nice maybe a good idea for loadingscreen? :D
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 24, 2011, 11:20:42 PM
looks great! using the dead cows for cover will be screenshot-worthy.
Nice maybe a good idea for loadingscreen? :D
[/quote] heck, im down for that!
Title: Re: [WIP] Mozhaysk (6)
Post by: Pac-Fish on October 25, 2011, 03:11:30 AM
Wouldn't that look a bit...gruesome to cow lovers :P?
Title: Re: [WIP] Mozhaysk (6)
Post by: Max 'DonXavi' von B. on October 25, 2011, 06:15:48 PM
looks great! using the dead cows for cover will be screenshot-worthy.
Nice maybe a good idea for loadingscreen? :D

Company of Cow(ard)s.  8)

Awesome work, Snug!  :)
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 25, 2011, 11:22:06 PM
Wouldn't that look a bit...gruesome to cow lovers :P?
cow lovers? i guess if there are such a thing, and they play coh, and EF mod, yeah.
Title: Re: [WIP] Mozhaysk (6)
Post by: Pac-Fish on October 25, 2011, 11:53:49 PM
Wouldn't that look a bit...gruesome to cow lovers :P?
cow lovers? i guess if there are such a thing, and they play coh, and EF mod, yeah.

Well I mean animal lovers :P. And if Im correct Indians consider cows sacred. Not being sterotypical thats what I was told in school back then :P
Title: Re: [WIP] Mozhaysk (6)
Post by: stealthattack1 on October 25, 2011, 11:59:38 PM
hmm. i know what you mean. i guess if they dont like it they can complain and then well change it. but even "they" have to realize that whether they like it or not, cows die.
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on December 09, 2011, 03:10:19 PM
Hey guys im back with a minor update on my map. After getting some good feedback from the pictures, i decided make some more damage to the fields and fecens as suggested. Oh and a few more trenches  ;D  ;D  ;D 


(http://i39.tinypic.com/5yspyw.jpg)

(http://i42.tinypic.com/dp7lsh.jpg)

(http://i42.tinypic.com/2wgagqo.jpg)

Title: Re: [WIP] Mozhaysk (6)
Post by: Walentin 'Walki' L. on December 09, 2011, 03:23:20 PM
Awesome work  ;).
Title: Re: [WIP] Mozhaysk (6)
Post by: GodlikeDennis on December 09, 2011, 04:53:11 PM
Looking good. Great to have you back working on this. Can we expect playtests to begin soonish? It might be able to make it into the next patch.
Title: Re: [WIP] Mozhaysk (6)
Post by: Walentin 'Walki' L. on December 09, 2011, 05:11:13 PM
Grr... I spotted something. You probably placed a wrecked pak which can be salvaged.
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on December 09, 2011, 05:20:03 PM
Awesome work  ;).

Thanks  :)

Looking good. Great to have you back working on this. Can we expect playtests to begin soonish? It might be able to make it into the next patch.

Thanks Dennis! TBH i don't really know when the map will be rdy. The problem is that i have very high expectations to myself when mapping, and i usually make something and then decide to deleate it again  :-[ For instance im gonna deleate the whole milk factory now because i dont feel it fits the map, and i got a new idea for something better.

Grr... I spotted something. You probably placed a wrecked pak which can be salvaged.

I placed the "pak38_MapObject" I can't remember is that salvageable aswell? Nice spot there Walki, gonna test later to see if its a problem.
Title: Re: [WIP] Mozhaysk (6)
Post by: Chancellor on December 09, 2011, 08:22:32 PM
Looking good. Great to have you back working on this. Can we expect playtests to begin soonish? It might be able to make it into the next patch.

Thanks Dennis! TBH i don't really know when the map will be rdy. The problem is that i have very high expectations to myself when mapping, and i usually make something and then decide to deleate it again  :-[ For instance im gonna deleate the whole milk factory now because i dont feel it fits the map, and i got a new idea for something better.

lol...you're gonna create a fucking masterpiece with that mentality.   :D

Keep it up!  Its much better than some other scrubs who just release total shit and then make excuses about how EF needs noob maps.  Grrrrrr!!!!
Title: Re: [WIP] Mozhaysk (6)
Post by: Max 'DonXavi' von B. on December 09, 2011, 08:26:54 PM
Looking good. Great to have you back working on this. Can we expect playtests to begin soonish? It might be able to make it into the next patch.

Thanks Dennis! TBH i don't really know when the map will be rdy. The problem is that i have very high expectations to myself when mapping, and i usually make something and then decide to deleate it again  :-[ For instance im gonna deleate the whole milk factory now because i dont feel it fits the map, and i got a new idea for something better.

lol...you're gonna create a fucking masterpiece with that mentality.   :D

QFT! That mentality is vital for a good mapper ;)
Title: Re: [WIP] Mozhaysk (6)
Post by: Killar on December 24, 2011, 05:50:08 AM
@ Snugz: a little update


(http://img843.imageshack.us/img843/2751/64789432.png)

(http://img13.imageshack.us/img13/631/82386822.png)

(http://img269.imageshack.us/img269/1636/77487111.png)
Title: Re: [WIP] Mozhaysk (6)
Post by: GodlikeDennis on December 24, 2011, 11:12:33 AM
That bombed out house looks great. It actually looks like the artillery destroyed it rather than some of the destruction seen on other maps which is seemingly random.
Title: Re: [WIP] Mozhaysk (6)
Post by: Walentin 'Walki' L. on December 24, 2011, 02:15:38 PM
The first pic looks quiet nice but too clean I guess... I miss some bushes and tree actually.
Title: Re: [WIP] Mozhaysk (6)
Post by: Max 'DonXavi' von B. on December 24, 2011, 02:17:22 PM
The first pic looks quiet nice but too clean I guess... I miss some bushes and tree actually.

+1
Title: Re: [WIP] Mozhaysk (6)
Post by: Walentin 'Walki' L. on December 24, 2011, 02:18:33 PM
Or is this supposed to be a dead zone without cover?
Title: Re: [WIP] Mozhaysk (6)
Post by: Killar on December 24, 2011, 02:25:21 PM
lol i made the pics just ignoring the hedges around XD. I wanted to show the interesting parts
Title: Re: [WIP] Mozhaysk (6)
Post by: Pac-Fish on December 24, 2011, 02:44:31 PM
I like the truck thats parked inside the building. Its those little things that make a map look more realistic :P But it looks kinda empty
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on December 26, 2011, 04:48:17 PM
Awesome work Killar! to those who dont know Killar has taken part in the map project and is finishing it
Title: Re: [WIP] Mozhaysk (6)
Post by: Killar on December 27, 2011, 06:40:38 PM
(http://img692.imageshack.us/img692/6862/40314817.png)

(http://img440.imageshack.us/img440/323/30613552.png)

(http://img815.imageshack.us/img815/3859/60832369.png)
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on December 27, 2011, 08:01:15 PM
Awesome  8)
Title: Re: [WIP] Mozhaysk (6)
Post by: HerrVoss on December 27, 2011, 08:05:13 PM
An update has revealed itself, good work as usual.
Title: Re: [WIP] Mozhaysk (6)
Post by: Tankbuster on December 28, 2011, 06:31:36 AM
Wouldn't it be better if there were craters in the fields near the village? Awesome map nonetheless
Title: Re: [WIP] Mozhaysk (6)
Post by: SublimeSnugz on January 30, 2012, 02:36:06 AM
Map has been deleted, locking topic.