Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => General Discussion => Topic started by: HostileAmerican on June 29, 2009, 08:41:03 PM
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To Dragon93, WartyX and other Developers:
I would like to perform an interview regarding Company of Heroes - Eastern Front
Question
1. How long was this game in development?
2. Did you find this expansion to be challenging to make; in regards of history v.s.
balance?
And if so what where they?
3. Describe a difficult situation you were in and how you handled it?
4. What new features has been added to CoH with the new expansion Eastern Front?
5. With Russians being added to the game play; what can you tell us about them (i.e.
what units are we going to see and how will they play out?
6. What exciting things can you tell us about the campaign, And a basic over view of
them?
7. With so many looking forward to this next expansion, do you have any surprises for the
gamers?
8. CoH is already a top title, and I hope to see Eastern Front as soon as its ready, what would you say is your projected release time is?
9. Anything you would like to add?
OK well thanks for your time and I hope to see the game soon. Thank you very much.
Post Merge: July 01, 2009, 09:17:40 AM
To Dragon93, WartyX and other Developers:
I would like to perform an interview regarding Company of Heroes - Eastern Front
If this is inappropriate or you don't want to answer the questions then i will delete this. But i wanted to show an over view to others that have not been on this sight.
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I would do this interview, but I think it is more appropriate for somebody from the Leadership team to spend five minutes on it.
Also, I would be too tempted to spill the beans on what we have for you ;D
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if you could refer him/her to this, i would be grateful.
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Apex, William and Tasty all read this forum, but they are usually very busy in real life, and when it comes to this mod they get even busier.
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Hey HostileAmerican. Just curious, who is this interview for?
Nevertheless, to answer your questions.
1. In August it has now been 2 years.
2. Balance and design are less of a problem, the technical hurdles have been hard to crack thanks to relics non-existing mod support.
But we did it. I think we managed to find a good solution of realism and gameplay.
3. There've been too many of those. The biggest one was probably getting the undocumented, quite complicated object editor to work to do animations.
4. A completely new soviet faction, together with new models, skins, sounds, buildings, tech trees and maps.
5. The Soviets have their own unique features, and there are many possible ways to play them. Lookout for the Ultimate Guide on our new website soon.
6. We will first focus on the multiplayer section before doing a campaign.
7. Yes! Lots of them. Wait and see.
8. When it's done.
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First of all Apex thanks for taking the time, no this was no interview for anyone but the general public, so they might stop asking the same redundant questions over and over.
I was hoping that it would help people out with the generalization of this new expansion.
So once more thanks for taking the time.
One more thing plz, I'm not sure if this has been announced or not but where can you find the Free to Download UNofficoial expansion pack and the steps to make it work?
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Right here.