Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => General Discussion => Topic started by: Artillerist on January 08, 2010, 08:08:14 AM
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(http://museum.dp.ua/img/content/warmashines_03.jpg)
(http://museum.dp.ua/img/content/warmashines_04.jpg)
M1938 Heavy Mortar
The heavy 120mm mortar packs quite a punch. It has a long reload time and big scatter radius, but also a wide range and big boom. Be sure to protect them carefully though from those german raiding units.
1. M1938 - is WRONG name.
2. long reload time??? Rate of fire is 15 shots/minute.
3. Accuracy is very perfect. During my Army servise, I have a gunnery exercises with this mortar. I can say - it is DEADLY SHARP.
120mm Миномёт (http://www.youtube.com/watch?v=EVT8FLpth1Q#normal)
Военное дело - Минометчик (http://www.youtube.com/watch?v=f4X8y0eOHOg#normal)
Mortar was designed in 1938 as "120mm PM-38", in 1941 was little modified and renamed as "120mm PM-41".
In 1943, when almost all weapon was redesignated, mortar got new name: "120mm M-43".
In early 60-th, mortar was upgraded, and got il last (currect) name" - 1B11 "Sani"
It was SO exellent weapon, that it is in use still our day:
Chechnya war:
http://pvo.guns.ru/weapon/images/grz03_full.jpg (http://pvo.guns.ru/weapon/images/grz03_full.jpg)
http://pvo.guns.ru/weapon/images/mosb101_full.jpg (http://pvo.guns.ru/weapon/images/mosb101_full.jpg)
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Gameplay (balance in this case) > realism.
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Indeedy, this isn't reality, we need to keep it balanced.
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Hmmm.. Yep, agree, You are right about balance. For example, according reality, ZiS-2 will easily kill every panzer exept Tiger - but for game, it is hard kick for balance.
But just give this "ingame" mine-throuwer a correct name :)
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Just look at the German Granatwerfer. It's supposed to be able to fire 15-25 RPM, you can't tell me Relic has it fire that quickly in COH. :P
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Eh. Yea. It's easy to say 'this isn't as reality!' but then you
have to see what it's balanced against. Of COURSE a Queen
is more powerful, but in real life, all pawns can jump on her
at once, just about. / Also bear in mind that in chess 1 hit
kills. Tank-tank combat also work like this.
... Not in COH. Want realism? Go play Men of War :)
(got same mortar, too!!) :)
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From other point of veiw, blaster of RED vs laser guns of BLUE are the best balance :)
But we play historycal strategy game :)
All fine here, mates - but please, give to our minethrower CORRECT name :)
1938-1941 - "PM-38"
1941-1943 - "PM-41"
1943-1960th - "PM-43"
1960th-1990th - "PM-120"
1990th-nowdays - "2B11"
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Red vs BLUE laser beams... ;) Same as my white/black chess
analogy ;) Eh. Well, Men of War is more a historical strategy
game. COH is more... ah, arcadish?
But they try, sorta... :)
Go look at the ISU152 which has no artillery traits and is
just a big JagPAnther... ;) Now, tell me what you think ;)
(Xcept it's not one shot only!) and tell me what you think ;)
As for the name, well... yea, that can be changed easily.
PM - Personnal Mortar?
Should call it the PM-120 or PM-42 ;) (41-43 ahah)
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There is a classification.
Structure of Soviet Army:
-Diviziya - Division
-Polk - Regiment
-Batallion (Divizion for Artillery) - Batallion
-Rota (Battery for Artillery) - Company
So, there is different kinds of Atillery weapon.
-Divizionnoye Orudie/Pushka/Minomyot (Division support Cannon/Howitzer/Mortar) - it is a 1 Battery of this weapon attached to Diviziya. Usually it is 76mm AT guns, or 122mm Howitzers, or 160mm Mortars.
-Polkovoye Orudiye/Pushka/Minomyot (Regiment support Cannon/Howitzer/Mortar) - it is a 1 Battery of this weapon attached to each Regiment in Division. Usually is is 45mm AT guns, and 120mm Mortars.
-Batalyonny Minomyot - 1 Battery attached to each Batallion of each Regiment. It is 82mm Mortar.
Also, there were Rotny Minomyot (50mm, same as German), 1 squad of 50mm Mortars attached to each Infantry Company of each Regiment.
Post Merge: January 08, 2010, 10:39:37 PM
SU152 had HOWITZER ML-20M inside, and it MUST be as Aertillery (Howitzer). And also as an heavy AT gun (russian soldiers called it "Zveroboj" - "Beast killer", as "Panther" and "Tigers" were "Beasts"). Usually 1 hit with 48,8kg was 100% lethal for ANY german panzer (even Konig-Tiger)
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- Still, what should it be called? I like 120mm mortar. Fixed
all problems, still... ;)
- Well, not in this game. In this game, the SU152 is a JagPanther :) Same firing rate, range, dmg... :)
Armor value, etc, etc :)
Nuuthing artillery about it whatsoever ;)
Just different skin! :)
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Wells its not a different skin obviously, its a new model. Besides, I doubt the devs would simply use the Jagdpanthers stats for the ISU-152
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We haven't copy pasted the Jagdpanthers stats, don't be so ridiculous.
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Jagdpanther was tank destroyer (equipped with AT GUN), appeared in 1944, 392 built.
SU152 and ISU152 were a HiGH-CALIBER HOWITZER equipped Self-propelled heavy assault gun/Heavy tank destroyer, both appeared in 1943, ~700 SU-152 + 1885 ISU-152 built.
Big difference.
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True, but in the mod the ISU-152 is used only as an tank killer because having a tank that is effective against tanks and is able to work like a mobile artillery piece would be pretty unbalanced.
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SU-100 for tankkiller as Jagdpanther,
SU-152 for mobile 152mm howitzer as Hummel mobile 150mm Howitzer would be more usefull :)
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Could developers conform this scrin as Soviet 120mm mortar?
(http://cs1934.vkontakte.ru/u61416323/101155815/x_474cb338.jpg)
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That don't look like M1938- Russian 120mm Mortar to me :p
It's got a saucer attachment dish to the base of it, for
starters... but, eh. It's not on-the-spot critical.
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Hmmmm... Could we look on 120mm mortar mod.1938 (arrgghh dont call it M1938 :) ) screen, Developers? Please...
(http://talks.guns.ru/forums/icons/attachments/24706.jpg)
(http://i2.guns.ru/forums/icons/attachments/23914.jpg)
(http://pvo.guns.ru/weapon/images/grz01_full05.jpg)
(http://talks.guns.ru/forums/icons/forum_pictures/001168/1168445.jpg)
Post Merge: January 15, 2010, 09:43:28 PM
Specially for You, I've uploaded a Original manual for 120mm mortar mod.1938, on Torrent:
http://torrents.ru/forum/viewtopic.php?t=2639885 (http://torrents.ru/forum/viewtopic.php?t=2639885)
Also, one last thing:
Weight of 120mm mortar is over 200kg, and it is not light enough to move it (change combat position) only with hands.
Specially for that, 2-wheel Divice was used (WAS ALWAYS USED). Time (normative time) to get mortar ready to move from firing position or to get ready to shoot from transfer position is 30 sec.
(http://www.pravda.ru/images/photo/8/8/6/98886.jpeg?ts=1262970975)
(http://www.pravda.ru/images/photo/8/8/7/98887.jpeg?ts=1262970993)
(http://www.pravda.ru/images/photo/8/8/8/98888.jpeg?ts=1262971016)
(http://www.pravda.ru/images/photo/8/8/9/98889.jpeg?ts=1262971023)
(http://www.pravda.ru/images/photo/8/9/0/98890.jpeg?ts=1262971029)
(http://www.pravda.ru/images/photo/8/9/1/98891.jpeg?ts=1262971034)
(http://www.pravda.ru/images/photo/8/9/2/98892.jpeg?ts=1262971042)
(http://www.pravda.ru/images/photo/8/9/3/98893.jpeg?ts=1262971048)
(http://www.pravda.ru/images/photo/8/9/4/98894.jpeg?ts=1262971053)
(http://www.pravda.ru/images/photo/8/9/5/98895.jpeg?ts=1262971057)
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I went to torrent site, and want to download manual but
don't know where to click??? :(
... Oh god, wow, nice pics, dude.
I bet Devs want to hit you hard for coughing that
one up right before the release ;)
- As for the ISU152, I said the exact same thing.
I want it to be an armored Priest with AT capabilities.
Not a JagPanther :p
- The SU100/SU85 have normal T34 armor, dude :)
It's more akin to a turretless firefly than a JagdPanther.
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Su-85 had 85mm already in 43 (1 year before T-34-85)
SU-100 had the most powerfull AT gun of Soviets
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- I know SU85 came out in 1943. SU76 before SPG of
T70 (Should be in game, yknow) Very much so :)
(Reward Unit!)
- As for SU100, I know it's kickass, but it sure didn't
come out in 1942-1943. Could say IS6 was kickass too, yes?
:)
http://en.wikipedia.org/wiki/SU-100 (http://en.wikipedia.org/wiki/SU-100)
SU-100 even was given an obscene nickname by Soviet soldiers "Pizdets vsemu" ("Fucking end to everything")[1].
Developped in 1944, used LATE in 1945. If you are
going to use this guy, put an obscene cost? 250-300 mun?
And needing the T34/85 unlock (As this is has the upgraded
armor of the T34/85).
****
BTW, I'd love if this could be put into effect?
Cost-effectiveness
The cost to produce a T-34-85 tank was initially about thirty percent higher than a Model 1943, at 164,000 rubles; but by 1945 it was down to 142,000 (Harrison 2002:181). During the course of the war, the cost of a T-34 tank had been reduced by almost half, from 270,000 rubles in 1941 (Harrison 2002:181), while in the meantime its top speed remained about the same, and its main gun's armour penetration and turret frontal armour thickness both nearly doubled (Zaloga 1984:113, 184, 225).
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Agreed about SU85/SU100... But Topic is about PM-38 120mm mortar, wich is not shown to us still...