Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Mapping => Topic started by: Kprev24 on August 11, 2013, 06:15:30 PM
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I don't know if this is the right place to put this question, but I am trying to make a map with the worldbuilder. My problem is that every time I try to change the mod to eastern front, it still loads "blitzkrieg" because I have that mod as well. (And the blitz mod sucks, unbalanced, and not fun). I want to change it to eastern front, so I went into the .info file in notepad and replaced "blitzkrieg" with "eastern_front" and nothing changed. In the debug window it still says MOD -- Using MOD 'blitzkrieg'. Is there a way to change it to eastern front. and sorry in advance if this post is in the wrong spot.
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There are a couple of ways to work around this, and everybody seems to have their own preferences. Personally, I have never changed the info file, and you shouldn't have to.
You can remove all of the module files (besides the ones that you want, of course) and stick them elsewhere while you map (the modules will load alphabetically, so Eastern Front should be near the top already), and then load the map from games/company of heroes/ww2/data/mp
Or, what I used to do, is create the following folder: program files/steam/steamapps/common/company of heroes relaunch/eastern front/data/scenario/mp and load it from there. This way, worldbuilder will automatically load this module, and the same applies to most other mods (except Modern Warfare, for some reason).
I hope this helps!
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Hello Kprev-
yes it is the right place here :)
Maybe look at this thread (http://www.easternfront.org/forums/index.php?topic=9570.0) <- for almost the same issue
edit: but as Bacon already said, there are some ways to get around this
greetings
SSonne
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Wow a fast reply and a greeting, ain't I lucky? Thank you both this helped a lot, I suppose I have to get better at mapping now right? One more question, if I may, when ever I'm mapping, the ground texture looked bland, as I try to keep the texture uses to a minimum, how should I go about making the ground more interesting? Thank you for your help ;D
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Wow a fast reply and a greeting, ain't I lucky? Thank you both this helped a lot, I suppose I have to get better at mapping now right? One more question, if I may, when ever I'm mapping, the ground texture looked bland, as I try to keep the texture uses to a minimum, how should I go about making the ground more interesting? Thank you for your help ;D
The magic word is "SPLATS" :)
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Ah yes, how foolish of me ;D, like making a cake with no icing, a pie with no filling. Thank you once again! :D