Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Bugs & Tech Support => Topic started by: efkor on August 04, 2013, 04:16:27 AM
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I was playing 1 vs 1 on Tali Ihantila map and AI didn't do anything but training only pioneers and lancers.
Here is the screenshot.
(http://i.imgur.com/rAslxMi.jpg?1)
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This happens at other maps too. I found out the same bug on Moscow but I don't have enough time to check all maps. Perhaps a few more maps are damaged. It doesn't matter if you play Ostheer or Soviets, in both cases AI stay passive. I think this will be fixed in future.
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hiho-
does this happen even without no-pop-cap?
I took a look on that map and it might be too cluttered with trees and obstacles, so the pathfinding (espec. in 5x5 mode) goes with large ranges.
Base areas could have been a little larger, also...
Or your enemy just surrendered in fact of your progress?! ;)
Please ask the developper himself (Burro) for more troubleshooting for I am still a beginner in mapping and not an expert to all the features....
greetings
SSonne
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If i remember right, maps also are supposed to include points which the AI uses as well, so maybe the map does not have any? Im not a map maker so i would not know
The next patch will include an AI debugger and AI debug log system which i created. This will help when it comes to figuring out why the AI might behave extremely stupidly, like this
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If i remember right, maps also are supposed to include points which the AI uses as well, so maybe the map does not have any?
There ain't AI-Markers in it, but I think thats not the problem ( for I know that maps should work without them)
And we`ll stay lock and loaded for your AI-debugger! thanks man :)
SSonne
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If i remember right, maps also are supposed to include points which the AI uses as well, so maybe the map does not have any?
There ain't AI-Markers in it, but I think thats not the problem ( for I know that maps should work without them)
And we`ll stay lock and loaded for your AI-debugger! thanks man :)
SSonne
Yeah, I can vouch for this. The AI markers aren't necessary for the AI to work, but will instead give them an area to focus upon (such as putting a high priority near a chokepoint, where the AI wouldn't usually notice).
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Not just Osther AI , Soviet AI need to get fix too. I choose normal Soviet AI, when i play 2 vs 2 , the soviet created 3 naval , more than 15 or 20 Su 78 (i forgot the name, it's a light amour, build on chassis of t70, good for anti tank) and many other unit such as t70 and strek. Someone swapped something wrong, normal ai fighting like expert AI.
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Soviet spamming those things has definitely been solved