The map size is exactly the same as Angoville, and the VP's are separated by impassible cliffs that follow the roadside briefly. It'll need to be tested though to see if they need to be moved further apart.And it's not entirely mirrored! The roadways are to ensure there is an exact amount of negative terrain, while all other cover is unevenly but fairly distributed. I have to make it fair to play though, after all!
Reminds me of the Road 1v1 map in Men of War a bit. Nice work
Lot of fresh wine for soldiers.