Company of Heroes: Eastern Front

Author Topic: Tank Riders...  (Read 12596 times)

Offline ford_prefect

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Re: Tank Riders...
« Reply #45 on: December 08, 2009, 07:18:39 AM »
"Ford Prefect :
 ... Hmm, I'm confused...
 What are you trying to say?"

Loup I'm saying that little thing in your noggin is working "tic tic tic" sounds fine to me

Voop Bakon : you're not allowed to agree with anything

I lol'd

Post Merge: December 08, 2009, 07:20:58 AM
I'm in a happy mood "when I am I ramble my kind of comedy"
« Last Edit: December 08, 2009, 07:20:58 AM by ford_prefect »

Offline Loupblanc

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Re: Tank Riders...
« Reply #46 on: December 08, 2009, 07:25:24 AM »

 I lost one of the pins on my watch's wristband, I couldn't
 think of anywhere else to put it, where I wouldn't lose it,
 and... wait, my watch is Digital, it doesn't go tic tic tic...
 it's an IronMan Black Timex I bought in 2004, and...
 Damn, where did it go now? I remember I put it someplace
 safe, where I wouldn't lose it...

 Anyhow ! :D

 - http://easternfront.org/forums/index.php?topic=1248.0

 I'd already made the suggestion on November 25. No one
 replied. Got 59 views though :(
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Tank Riders...
« Reply #47 on: December 08, 2009, 07:32:23 AM »
"I remember I put it someplace
 safe, where I wouldn't lose it..."

I know how you feal...............God that sucks any ways thats an old watch get a new one
ANYWHO BACK TO THE TOPIC: I sugest the 2 tank thingymabob with add on infantrylabloobs to go with them so you get two t34's WITH two infantry to go nicely with them so the Germans cant just panzershrek the **** out of them without some fight


Offline Loupblanc

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Re: Tank Riders...
« Reply #48 on: December 08, 2009, 08:07:55 AM »

 - Watch : It still works well, just lost a wristband pin, I'll
 fix that tomorrow, if I remember to :)
 - As for the 2 tank call-ins, I suggested upgrades to the
 ability. As well as initial maluses to the uber SU85 :)
 
 * Can't summon SU85 before T34/76 (Like British Firefly vs
 HQ Cromwell).
 * First SU85's get weak crew until T34/85 upgrade.
 (Which also fixes the -2 vet of T34/76's?)
 * Limit on how many SU85's (2-3 is nice)
 * Cage on T34 not SU85 :)
 * Make the xtra range be an global? Upgrade. Perhaps
 part of the T34/85 upgrade. Increase cost of T34/85
 upgrade, reduce cost of SU85.
 
 --- Call-ins :
   Call-ins is ability which can be researched once got all
 Soviet buildings ? They are not instant. They work like an
 off-field Tank Factory (Ural Mountains?) The 'build' time is
 actually 'transport' time until they come in-game. They
 are called from the HQ and this call-in can be upgraded
 upon.
 
 Initial : Cost 900 (does not change)
 Only 1 T34/76 (does not upgrade to T34/85
 when the upgrade is paid for)
 - Improvements :
 *Double the call-ins. (Same cost)
 *Add Infantry (Svelky?) 1 Squad per Tank.
 Or better yet, tank rider squads (They got a ride!)
 * T34/85 upgrade (Only purchasable after 'normal'
 T34/85 upgrade has been bought.

 All of these upgrades are completely independant of
 other upgrades. This ability starts as being overpriced and
 emergency-only, to being cost-efficient, but the investment
 for this is somewhat steep.

 Note : The T34/85 upgrade (normal one) removes the
 conscript vet from T34/76's and SU85.

 Advantages :
 No new models needed. Easy to code. Historical.
 Comes with built-in balance. And is not overpowered at
 first.
 Can be tweaked as desired, of course.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity